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Road Tool Constructor Add-On

The Road Tool Constructor add-on contains a set of ready-to-use assets that can be used as construction elements for roads creation. They can be assigned to points and segments of the WorldSplineGraph tool.

  • Two road segments
  • Crossroads junction
  • Roundabout junction
  • Y-junction
  • T-junction

Opening the World#

To open the world containing models:

  • Install the Road Tool Constructor add-on (available via UNIGINE SDK Browser in the Add-Ons section) and add it to your project (by clicking Other Actions -> Configure Project -> Add-ons in the Projects section of UNIGINE SDK Browser).
  • Click File -> Open World (Ctrl + O) or open the Asset Browser window, open the data folder, and select the road_tool_constructor world. The scene will open.

Notice
Node references for each element, as well as all necessary FBX models, textures, and materials are available in the data/constructor/ directory.
Last update: 27.12.2018