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Unigine::WidgetDialogMessage Class

Header: #include <UnigineWidgets.h>
Inherits: WidgetDialog

This class creates a dialog window containing a message text string.

WidgetDialogMessage Class

Members


static WidgetDialogMessagePtr create ( const Ptr<Gui> & gui, const char * str = 0 ) #

Constructor. Creates a message dialog with given parameters.

Arguments

  • const Ptr<Gui> & gui - GUI, to which the dialog will belong.
  • const char * str - Dialog title. This is an optional parameter.

void setMessageFont ( const char * name ) #

Sets a font that will be used to display the text message in the widget.

Arguments

  • const char * name - Font name.

void setMessageFontColor ( const Math::vec4 & color ) #

Sets a color of the font used to display the text message in the widget.

Arguments

  • const Math::vec4 & color - Font color.

void setMessageFontRich ( int rich ) #

Sets a value indicating if rich text formatting should be used for the text message in the widget.

Arguments

  • int rich - Positive number to use rich text formatting, 0 to use plain text formatting.

void setMessageFontSize ( int size ) #

Sets a size of the font used to display the text message in the widget.

Arguments

  • int size - Font size.

void setMessageHidden ( bool hidden ) #

Hides or shows the text message in the widget.

Arguments

  • bool hidden - 1 to hide the text message, 0 to show it.

bool isMessageHidden ( ) #

Returns a value indicating if a text message in the widget is hidden or shown.

Return value

Returns 1 if the text message is hidden; otherwise, 0.

void setMessageText ( const char * text ) #

Sets a text message of the dialog.

Arguments

  • const char * text - message.

const char * getMessageText ( ) #

Returns the text message of the dialog. The default is equal to the dialog title.

Return value

Text message.
Last update: 04.12.2019