Видеоуроки
Interface
Essentials
Advanced
Полезные советы
Принципы работы
Свойства (properties)
Компонентная Система
Рендер
Физика
Редактор UnigineEditor
Обзор интерфейса
Работа с ассетами
Настройки и предпочтения
Работа с проектами
Настройка параметров узла
Setting Up Materials
Setting Up Properties
Освещение
Landscape Tool
Sandworm (Experimental)
Использование инструментов редактора для конкретных задач
Extending Editor Functionality
Программирование
Основы
Настройка среды разработки
Примеры использования
UnigineScript
C++
C#
Унифицированный язык шейдеров UUSL
File Formats
Rebuilding the Engine Tools
GUI
Двойная точность координат
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
Работа с контентом
Оптимизация контента
Материалы
Art Samples
Tutorials

Unigine::WidgetDialogColor Class

Header: #include <UnigineWidgets.h>
Inherits: WidgetDialog

This class creates a dialog with clickable color field, RGB value sliders, color parameters and a predefined palette. There are two color formats available:

  • Standard format, which represents colors as four-component vectors.
  • Web format, which allows these variants: RRGGBB, RRGGBBAA, #RRGGBB, #RRGGBBAA.

WidgetDialogColor Class

Members


static WidgetDialogColorPtr create ( const Ptr<Gui> & gui, const char * str = 0 ) #

Constructor. Creates a color picker dialog with given parameters and adds it to the specified GUI.

Arguments

  • const Ptr<Gui> & gui - GUI, to which the dialog will belong.
  • const char * str - Dialog title. This is an optional parameter.

static WidgetDialogColorPtr create ( const char * str = 0 ) #

Constructor. Creates a color picker dialog with given parameters and adds it to the Engine GUI.

Arguments

  • const char * str - Dialog title. This is an optional parameter.

void setColor ( const Math::vec4 & color ) #

Selects a given color.

Arguments

  • const Math::vec4 & color - Color.

Math::vec4 getColor ( ) const#

Returns the currently selected color.

Return value

Current color.

void setPaletteColors ( const char * colors ) #

Fills the palette with given colors.

Arguments

  • const char * colors - A list of colors in the Web format separated with semicolons.

const char * getPaletteColors ( ) const#

Returns the current palette colors.

Return value

List of colors in the Web format separated with semicolons.

void setWebColor ( const char * color ) #

Selects a color in the web format.

Arguments

  • const char * color - Color in the web format.

const char * getWebColor ( ) const#

Returns the currently selected color in the web format.

Return value

Current color.
Last update: 16.06.2020