Unigine.dvec2 Struct
dvec2 Class
Properties
double x#
The X component of the vector.
double y#
The Y component of the vector.
double Length#
The Length of the vector.
double Minimum#
The Minimum value among all components.
double Maximum#
The Maximum value among all components.
double Length2#
The Squared length of the vector. This method is much faster than length() — the calculation is basically the same only without the slow Sqrt call. If you are using lengths simply to compare distances, then it is faster to compare squared lengths against the squares of distances as the comparison gives the same result.
double ILength#
The Inverted length of the vector.
double Sum#
The Sum of vector components.
dvec2 Absolute#
The Returns the absolute value of an argument.
dvec2 Clamped#
The Returns the value clamped within the range of [0.0,1.0].
dvec2 Normalized#
The Returns a vector with the same direction as the specified vector, but with a length of one.
dvec2 Frac#
The Returns a vector containing fractional parts of the corresponding vector components.
dvec2 Floor#
The Returns a vector containing the largest integral values each being less than or equal to the corresponding vector component.
dvec2 Ceil#
The Returns a vector containing the smallest integral values each being greater than or equal to the corresponding vector component.
dvec2 ZERO#
The Vector, filled with zeros (0).
dvec2 ONE#
The Vector, filled with ones (1).
dvec2 NEG_ONE#
The Vector, filled with minus ones (-1).
dvec2 HALF#
The Vector, filled with 0.5 values.
dvec2 EPS#
The Vector, filled with the epsilon constant (1e-6f).
dvec2 INF#
The Vector, filled with the infinity constant (1e+9f).
byte NUM_ELEMENTS#
The Number of elements in the vector.
dvec2 xx#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec2 xy#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec2 yx#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec2 yy#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec3 xxx#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec3 xxy#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec3 xyx#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec3 xyy#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec3 yxx#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec3 yxy#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec3 yyx#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec3 yyy#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 xxxx#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 xxxy#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 xxyx#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 xxyy#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 xyxx#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 xyxy#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 xyyx#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 xyyy#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 yxxx#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 yxxy#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 yxyx#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 yxyy#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 yyxx#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 yyxy#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 yyyx#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 yyyy#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
double r#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
double g#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec2 rr#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec2 rg#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec2 gr#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec2 gg#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec3 rrr#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec3 rrg#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec3 rgr#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec3 rgg#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec3 grr#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec3 grg#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec3 ggr#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec3 ggg#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 rrrr#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 rrrg#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 rrgr#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 rrgg#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 rgrr#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 rgrg#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 rggr#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 rggg#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 grrr#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 grrg#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 grgr#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 grgg#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 ggrr#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 ggrg#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 gggr#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
dvec4 gggg#
The Swizzle simplifying access to the corresponding vector components (in the specified order).
Members
dvec2 operator* ( dvec2 v0, vec2 v1 ) #
Multiplication.Arguments
dvec2 operator* ( dvec2 v0, vec3 v1 ) #
Multiplication.Arguments
dvec2 operator* ( dvec2 v0, vec4 v1 ) #
Multiplication.Arguments
dvec2 operator* ( dvec2 v0, float v1 ) #
Multiplication.Arguments
- dvec2 v0 - First value.
- float v1 - Second value.
dvec2 operator* ( float v0, dvec2 v1 ) #
Multiplication.Arguments
- float v0 - First value.
- dvec2 v1 - Second value.
dvec2 operator* ( dvec2 v0, dvec2 v1 ) #
Multiplication.Arguments
dvec2 operator* ( dvec2 v0, dvec3 v1 ) #
Multiplication.Arguments
dvec2 operator* ( dvec2 v0, dvec4 v1 ) #
Multiplication.Arguments
dvec2 operator* ( dvec2 v0, double v1 ) #
Multiplication.Arguments
- dvec2 v0 - First value.
- double v1 - Second value.
dvec2 operator* ( double v0, dvec2 v1 ) #
Multiplication.Arguments
- double v0 - First value.
- dvec2 v1 - Second value.
dvec2 operator* ( dvec2 v0, ivec2 v1 ) #
Multiplication.Arguments
dvec2 operator* ( dvec2 v0, ivec3 v1 ) #
Multiplication.Arguments
dvec2 operator* ( dvec2 v0, ivec4 v1 ) #
Multiplication.Arguments
dvec2 operator* ( dvec2 v0, int v1 ) #
Multiplication.Arguments
- dvec2 v0 - First value.
- int v1 - Second value.
dvec2 operator* ( int v0, dvec2 v1 ) #
Multiplication.Arguments
- int v0 - First value.
- dvec2 v1 - Second value.
dvec2 operator/ ( dvec2 v0, vec2 v1 ) #
Division.Arguments
dvec2 operator/ ( dvec2 v0, vec3 v1 ) #
Division.Arguments
dvec2 operator/ ( dvec2 v0, vec4 v1 ) #
Division.Arguments
dvec2 operator/ ( dvec2 v0, float v1 ) #
Division.Arguments
- dvec2 v0 - First value.
- float v1 - Second value.
dvec2 operator/ ( float v0, dvec2 v1 ) #
Division.Arguments
- float v0 - First value.
- dvec2 v1 - Second value.
dvec2 operator/ ( dvec2 v0, dvec2 v1 ) #
Division.Arguments
dvec2 operator/ ( dvec2 v0, dvec3 v1 ) #
Division.Arguments
dvec2 operator/ ( dvec2 v0, dvec4 v1 ) #
Division.Arguments
dvec2 operator/ ( dvec2 v0, double v1 ) #
Division.Arguments
- dvec2 v0 - First value.
- double v1 - Second value.
dvec2 operator/ ( double v0, dvec2 v1 ) #
Division.Arguments
- double v0 - First value.
- dvec2 v1 - Second value.
dvec2 operator/ ( dvec2 v0, ivec2 v1 ) #
Division.Arguments
dvec2 operator/ ( dvec2 v0, ivec3 v1 ) #
Division.Arguments
dvec2 operator/ ( dvec2 v0, ivec4 v1 ) #
Division.Arguments
dvec2 operator/ ( dvec2 v0, int v1 ) #
Division.Arguments
- dvec2 v0 - First value.
- int v1 - Second value.
dvec2 operator/ ( int v0, dvec2 v1 ) #
Division.Arguments
- int v0 - First value.
- dvec2 v1 - Second value.
dvec2 operator- ( dvec2 v0, vec2 v1 ) #
Subtraction.Arguments
dvec2 operator- ( dvec2 v0, vec3 v1 ) #
Subtraction.Arguments
dvec2 operator- ( dvec2 v0, vec4 v1 ) #
Subtraction.Arguments
dvec2 operator- ( dvec2 v0, float v1 ) #
Subtraction.Arguments
- dvec2 v0 - First value.
- float v1 - Second value.
dvec2 operator- ( float v0, dvec2 v1 ) #
Subtraction.Arguments
- float v0 - First value.
- dvec2 v1 - Second value.
dvec2 operator- ( dvec2 v0, dvec2 v1 ) #
Subtraction.Arguments
dvec2 operator- ( dvec2 v0, dvec3 v1 ) #
Subtraction.Arguments
dvec2 operator- ( dvec2 v0, dvec4 v1 ) #
Subtraction.Arguments
dvec2 operator- ( dvec2 v0, double v1 ) #
Subtraction.Arguments
- dvec2 v0 - First value.
- double v1 - Second value.
dvec2 operator- ( double v0, dvec2 v1 ) #
Subtraction.Arguments
- double v0 - First value.
- dvec2 v1 - Second value.
dvec2 operator- ( dvec2 v0, ivec2 v1 ) #
Subtraction.Arguments
dvec2 operator- ( dvec2 v0, ivec3 v1 ) #
Subtraction.Arguments
dvec2 operator- ( dvec2 v0, ivec4 v1 ) #
Subtraction.Arguments
dvec2 operator- ( dvec2 v0, int v1 ) #
Subtraction.Arguments
- dvec2 v0 - First value.
- int v1 - Second value.
dvec2 operator- ( int v0, dvec2 v1 ) #
Subtraction.Arguments
- int v0 - First value.
- dvec2 v1 - Second value.
dvec2 operator+ ( dvec2 v0, vec2 v1 ) #
Addition.Arguments
dvec2 operator+ ( dvec2 v0, vec3 v1 ) #
Addition.Arguments
dvec2 operator+ ( dvec2 v0, vec4 v1 ) #
Addition.Arguments
dvec2 operator+ ( dvec2 v0, float v1 ) #
Addition.Arguments
- dvec2 v0 - First value.
- float v1 - Second value.
dvec2 operator+ ( float v0, dvec2 v1 ) #
Addition.Arguments
- float v0 - First value.
- dvec2 v1 - Second value.
dvec2 operator+ ( dvec2 v0, dvec2 v1 ) #
Addition.Arguments
dvec2 operator+ ( dvec2 v0, dvec3 v1 ) #
Addition.Arguments
dvec2 operator+ ( dvec2 v0, dvec4 v1 ) #
Addition.Arguments
dvec2 operator+ ( dvec2 v0, double v1 ) #
Addition.Arguments
- dvec2 v0 - First value.
- double v1 - Second value.
dvec2 operator+ ( double v0, dvec2 v1 ) #
Addition.Arguments
- double v0 - First value.
- dvec2 v1 - Second value.
dvec2 operator+ ( dvec2 v0, ivec2 v1 ) #
Addition.Arguments
dvec2 operator+ ( dvec2 v0, ivec3 v1 ) #
Addition.Arguments
dvec2 operator+ ( dvec2 v0, ivec4 v1 ) #
Addition.Arguments
dvec2 operator+ ( dvec2 v0, int v1 ) #
Addition.Arguments
- dvec2 v0 - First value.
- int v1 - Second value.
dvec2 operator+ ( int v0, dvec2 v1 ) #
Addition.Arguments
- int v0 - First value.
- dvec2 v1 - Second value.
dvec2 operator% ( dvec2 v0, vec2 v1 ) #
Modulo, gives the remainder of a division of two specified values.Arguments
dvec2 operator% ( dvec2 v0, vec3 v1 ) #
Modulo, gives the remainder of a division of two specified values.Arguments
dvec2 operator% ( dvec2 v0, vec4 v1 ) #
Modulo, gives the remainder of a division of two specified values.Arguments
dvec2 operator% ( dvec2 v0, float v1 ) #
Modulo, gives the remainder of a division of two specified values.Arguments
- dvec2 v0 - First value.
- float v1 - Second value.
dvec2 operator% ( float v0, dvec2 v1 ) #
Modulo, gives the remainder of a division of two specified values.Arguments
- float v0 - First value.
- dvec2 v1 - Second value.
dvec2 operator% ( dvec2 v0, dvec2 v1 ) #
Modulo, gives the remainder of a division of two specified values.Arguments
dvec2 operator% ( dvec2 v0, dvec3 v1 ) #
Modulo, gives the remainder of a division of two specified values.Arguments
dvec2 operator% ( dvec2 v0, dvec4 v1 ) #
Modulo, gives the remainder of a division of two specified values.Arguments
dvec2 operator% ( dvec2 v0, double v1 ) #
Modulo, gives the remainder of a division of two specified values.Arguments
- dvec2 v0 - First value.
- double v1 - Second value.
dvec2 operator% ( double v0, dvec2 v1 ) #
Modulo, gives the remainder of a division of two specified values.Arguments
- double v0 - First value.
- dvec2 v1 - Second value.
dvec2 operator% ( dvec2 v0, ivec2 v1 ) #
Modulo, gives the remainder of a division of two specified values.Arguments
dvec2 operator% ( dvec2 v0, ivec3 v1 ) #
Modulo, gives the remainder of a division of two specified values.Arguments
dvec2 operator% ( dvec2 v0, ivec4 v1 ) #
Modulo, gives the remainder of a division of two specified values.Arguments
dvec2 operator% ( dvec2 v0, int v1 ) #
Modulo, gives the remainder of a division of two specified values.Arguments
- dvec2 v0 - First value.
- int v1 - Second value.
dvec2 operator% ( int v0, dvec2 v1 ) #
Modulo, gives the remainder of a division of two specified values.Arguments
- int v0 - First value.
- dvec2 v1 - Second value.
dvec2 operator- ( dvec2 v ) #
Subtraction.Arguments
- dvec2 v - Value.
dvec2 operator+ ( dvec2 v ) #
Addition.Arguments
- dvec2 v - Value.
dvec2 operator++ ( dvec2 v ) #
Increment.Arguments
- dvec2 v - Value.
dvec2 operator-- ( dvec2 v ) #
Decrement.Arguments
- dvec2 v - Value.
bool operator== ( dvec2 v0, dvec2 v1 ) #
Performs equal comparison.Arguments
bool operator!= ( dvec2 v0, dvec2 v1 ) #
Not equal comparison.Arguments
bool operator> ( dvec2 v0, dvec2 v1 ) #
Greater than comparison.Arguments
bool operator< ( dvec2 v0, dvec2 v1 ) #
Less than comparison.Arguments
bool operator>= ( dvec2 v0, dvec2 v1 ) #
Greater than or equal to comparison.Arguments
bool operator<= ( dvec2 v0, dvec2 v1 ) #
Less than or equal to comparison.Arguments
bool operatortrue ( dvec2 v ) #
Returns true if the operand is both, not null and not NaN.Arguments
- dvec2 v - Value.
bool operatorfalse ( dvec2 v ) #
Returns true if the operand is both, null and NaN.Arguments
- dvec2 v - Value.
void Set ( float vx, float vy ) #
Sets the value using the specified argument(s).Arguments
- float vx - New float value to be set for the first component.
- float vy - New float value to be set for the second component.
void Set ( float v ) #
Sets the value using the specified argument(s).Arguments
- float v - A float value to be used.
void Set ( float[] v ) #
Sets the value using the specified argument(s).Arguments
- float[] v - Source vector.
void Set ( dvec2 v ) #
Sets the value using the specified argument(s).Arguments
- dvec2 v - Source vector.
void Set ( dvec3 v ) #
Sets the value using the specified argument(s).Arguments
- dvec3 v - Source vector.
void Set ( dvec4 v ) #
Sets the value using the specified argument(s).Arguments
- dvec4 v - Source vector.
void Set ( double vx, double vy ) #
Sets the value using the specified argument(s).Arguments
- double vx - New double value to be set for the first component.
- double vy - New double value to be set for the second component.
void Set ( double v ) #
Sets the value using the specified argument(s).Arguments
- double v - A double value to be used.
void Set ( double[] v ) #
Sets the value using the specified argument(s).Arguments
- double[] v - Source vector.
void Set ( vec2 v ) #
Sets the value using the specified argument(s).Arguments
- vec2 v - Source vector.
void Set ( vec3 v ) #
Sets the value using the specified argument(s).Arguments
- vec3 v - Source vector.
void Set ( vec4 v ) #
Sets the value using the specified argument(s).Arguments
- vec4 v - Source vector.
void Set ( int vx, int vy ) #
Sets the value using the specified argument(s).Arguments
- int vx - New int value to be set for the first component.
- int vy - New int value to be set for the second component.
void Set ( int v ) #
Sets the value using the specified argument(s).Arguments
- int v - A int value to be used.
void Set ( int[] v ) #
Sets the value using the specified argument(s).Arguments
- int[] v - Source vector.
void Set ( ivec2 v ) #
Sets the value using the specified argument(s).Arguments
- ivec2 v - Source vector.
void Set ( ivec3 v ) #
Sets the value using the specified argument(s).Arguments
- ivec3 v - Source vector.
void Set ( ivec4 v ) #
Sets the value using the specified argument(s).Arguments
- ivec4 v - Source vector.
void Set ( byte vx, byte vy ) #
Sets the value using the specified argument(s).Arguments
- byte vx - New byte value to be set for the first component.
- byte vy - New byte value to be set for the second component.
void Set ( byte v ) #
Sets the value using the specified argument(s).Arguments
- byte v - A byte value to be used.
void Set ( byte[] v ) #
Sets the value using the specified argument(s).Arguments
- byte[] v - Source vector.
void Set ( bvec4 v ) #
Sets the value using the specified argument(s).Arguments
- bvec4 v - Source vector.
void Clear ( ) #
Clears the value by setting all components/elements to 0.void Add ( dvec2 v ) #
Performs addition of the specified argument.Arguments
- dvec2 v - Value.
void Add ( double v ) #
Performs addition of the specified argument.Arguments
- double v - Value.
void Sub ( dvec2 v ) #
Subtracts each element of the specified argument from the corresponding element.Arguments
- dvec2 v - Value.
void Sub ( double v ) #
Subtracts each element of the specified argument from the corresponding element.Arguments
- double v - Value.
void Mul ( dvec2 v ) #
Multiplies the vector by the value of the specified argument.Arguments
- dvec2 v - Vector multiplier.
void Mul ( double v ) #
Multiplies the vector by the value of the specified argument.Arguments
- double v - A double multiplier.
void Div ( dvec2 v ) #
Returns the result of division of the vector by the value of the specified arguments.Arguments
- dvec2 v - A dvec2 divisor value.
void Div ( double v ) #
Returns the result of division of the vector by the value of the specified arguments.Arguments
- double v - A double divisor value.
void Normalize ( ) #
Returns a vector with the same direction, but with a length of 1.bool Equals ( dvec2 other ) #
Checks if the vector and the specified argument are equal (epsilon).Arguments
- dvec2 other - Value to be checked for equality.
Return value
Return value.bool EqualsNearly ( dvec2 other, float epsilon ) #
Checks if the argument represents the same value with regard to the specified accuracy (epsilon).Arguments
- dvec2 other - Value to be checked for equality.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
Return value.bool Equals ( object obj ) #
Checks if the vector and the specified argument are equal (epsilon).Arguments
- object obj
Return value
Return value.int GetHashCode ( ) #
Returns a hash code for the current object. Serves as the default hash function.Return value
Resulting int value.string ToString ( ) #
Converts the current value to a string value.Return value
Resulting string value.string ToString ( string format ) #
Converts the current value to a string value.Arguments
- string format - String formatting to be used. A format string is composed of zero or more ordinary characters (excluding %) that are copied directly to the result string and control sequences, each of which results in fetching its own parameter. Each control sequence consists of a percent sign (%) followed by one or more of these elements, in order:
- An optional number, a width specifier, that says how many characters (minimum) this conversion should result in.
- An optional precision specifier that says how many decimal digits should be displayed for floating-point numbers.
- A type specifier that says what type the argument data should be treated as. Possible types:
- c: the argument is treated as an integer and presented as a character with that ASCII value.
- d or i: the argument is treated as an integer and presented as a (signed) decimal number.
- o: the argument is treated as an integer and presented as an octal number.
- u: the argument is treated as an integer and presented as an unsigned decimal number.
- x: the argument is treated as an integer and presented as a hexadecimal number (with lower-case letters).
- X: the argument is treated as an integer and presented as a hexadecimal number (with upper-case letters).
- f: the argument is treated as a float and presented as a floating-point number.
- g: the same as e or f, the shortest one is selected.
- G: the same as E or F, the shortest one is selected.
- e: the argument is treated as using the scientific notation with lower-case 'e' (e.g. 1.2e+2).
- E: the argument is treated as using the scientific notation with upper-case 'E' (e.g. 1.2E+2).
- s: the argument is treated as and presented as a string.
- p: the argument is treated as and presented as a pointer address.
- %: a literal percent character. No argument is required.
Return value
Resulting string value.string ToString ( string format, IFormatProvider formatProvider ) #
Converts the current value to a string value.Arguments
- string format - String formatting to be used. A format string is composed of zero or more ordinary characters (excluding %) that are copied directly to the result string and control sequences, each of which results in fetching its own parameter. Each control sequence consists of a percent sign (%) followed by one or more of these elements, in order:
- An optional number, a width specifier, that says how many characters (minimum) this conversion should result in.
- An optional precision specifier that says how many decimal digits should be displayed for floating-point numbers.
- A type specifier that says what type the argument data should be treated as. Possible types:
- c: the argument is treated as an integer and presented as a character with that ASCII value.
- d or i: the argument is treated as an integer and presented as a (signed) decimal number.
- o: the argument is treated as an integer and presented as an octal number.
- u: the argument is treated as an integer and presented as an unsigned decimal number.
- x: the argument is treated as an integer and presented as a hexadecimal number (with lower-case letters).
- X: the argument is treated as an integer and presented as a hexadecimal number (with upper-case letters).
- f: the argument is treated as a float and presented as a floating-point number.
- g: the same as e or f, the shortest one is selected.
- G: the same as E or F, the shortest one is selected.
- e: the argument is treated as using the scientific notation with lower-case 'e' (e.g. 1.2e+2).
- E: the argument is treated as using the scientific notation with upper-case 'E' (e.g. 1.2E+2).
- s: the argument is treated as and presented as a string.
- p: the argument is treated as and presented as a pointer address.
- %: a literal percent character. No argument is required.
- IFormatProvider formatProvider - Provider to be used to format the value. Pass a null reference to obtain the numeric format information from the current locale setting of the operating system.
Return value
Resulting string value.IEnumerator<double> GetEnumerator ( ) #
Returns an IEnumerator for the object.Return value
Return value.IEnumerator GetEnumerator ( ) #
Returns an IEnumerator for the object.Return value
Return value.Last update:
09.10.2024
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