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post_hblur_mask

This postprocess allows to apply Gaussian blur in a horizontal direction to separate materials, rather than the full screen. It is used as the first pass of the two-pass blurring.

Notice
To use Gaussian blur for the material, apply both post_hblur_mask and post_vblur_mask materials separated by a comma. (See how to use postprocess materials).

With per-material horizontal Gaussian blur   Without Gaussian blur
With horizontal Gaussian blur on a separate material
 
Without Gaussian blur

States#

GUI name XML name Description
Mask mask Color mask for the material's auxiliary color. Use this mask to apply a postprocess only to materials with a certain auxiliary color value set.
Last update: 17.12.2018