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Unigine::Plugins::IG::Component Class

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Sim SDK edition to use it.
Header: #include <plugins/UnigineIG.h>

This class represents the IG Component interface.

Notice
IG plugin must be loaded.

Component Class

Enums

TYPE#

NameDescription
COMPONENT_ENTITY = 0Entity component class.
COMPONENT_VIEW = 1View component class.
COMPONENT_GROUP = 2View Group component class.
COMPONENT_SENSOR = 3Sensor component class.
COMPONENT_REG_WATER = 4Regional Water component class.
COMPONENT_REG_TERRAIN = 5Regional Terrain component class.
COMPONENT_REG_WEATHER = 6Regional Weather component class.
COMPONENT_GLOBAL_WATER = 7Global Water component class.
COMPONENT_GLOBAL_TERRAIN = 8Global Terrain component class.
COMPONENT_GLOBAL_WEATHER = 9Global Weather component class.
COMPONENT_ATMOSPHERE = 10Atmosphere component class.
COMPONENT_CELESTIAL = 11Celestial component class.
COMPONENT_EVENT = 12Event component class.
COMPONENT_SYSTEM = 13System component class.
COMPONENT_SYMBOL_SURFACE = 14Symbol Surface component class.
COMPONENT_SYMBOL = 15Symbol component class.

Members


int getID ( ) #

Returns the component ID.

Return value

Component ID.

int getClass ( ) #

Returns the component class.

Return value

CIGI component class.

int64_t getInstanceID ( ) #

Returns the instance ID.

Return value

Instance ID.

Ptr<Node> getNode ( ) #

Returns the node assigned to the component.

Return value

Node assigned to the component.

Ptr<Property> getProperty ( ) #

Returns the node assigned to the component.

Return value

Property assigned to the component.

void setParameterData ( const char * name, const void * value ) #

Sets the data for the component parameter with the specified name.

Arguments

  • const char * name - Parameter name.
  • const void * value - Pointer to a buffer with parameter data to be set.

void setParameterInt ( const char * name, int value ) #

Sets the value of the component parameter with the specified name using the specified integer value.

Arguments

  • const char * name - Parameter name.
  • int value - Value to be set.

int getParameterInt ( const char * name ) #

Returns the current value of the parameter with the specified name.

Arguments

  • const char * name - Parameter name.

Return value

Current value of the parameter with the specified name.

void setParameterFloat ( const char * name, float value ) #

Sets the value of the float component parameter with the specified name using the specified float value.

Arguments

  • const char * name - Parameter name.
  • float value - Value to be set.

float getParameterFloat ( const char * name ) #

Returns the current value of the float parameter with the specified name.

Arguments

  • const char * name - Parameter name.

Return value

Current value of the float parameter with the specified name.

void setParameterDouble ( const char * name, double value ) #

Sets the value of the component parameter with the specified name using the specified double value.

Arguments

  • const char * name - Parameter name.
  • double value - Value to be set.

double getParameterDouble ( const char * name ) #

Returns the current value of the double parameter with the specified name.

Arguments

  • const char * name - Parameter name.

Return value

Current value of the double parameter with the specified name.
Last update: 17.02.2021