UnigineEditor
界面概述
资产工作流程
设置和首选项
项目开发
调整节点参数
Setting Up Materials
Setting Up Properties
照明
Landscape Tool
Sandworm (Experimental)
使用编辑器工具执行特定任务
Extending Editor Functionality
编程
基本原理
搭建开发环境
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes

C# Component Samples

SDK Browser contains a set of C# component system samples that demonstrate various ways of using C# components. These samples are arranged into a demo that is easy to run or convert to a project, which can be then modified as necessary. SDK浏览器包含一组C#组件系统示例,这些示例演示了使用C#组件的各种方式。这些示例被安排为易于运行或转换为项目的演示,然后可以根据需要进行修改。

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最新更新: 2020-11-11