UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
Extending Editor Functionality
编程
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
应用程序接口
Containers
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes

Unigine::Ptr Class

Header: #include <UniginePtr.h>

Smart pointer template.

Ptr Class

Members


Ptr ( ) #

Default constructor that produces a NULL pointer.

Ptr ( const Ptr<Type> & pointer ) #

Copy constructor.

Arguments

  • const Ptr<Type> & pointer - Pointer of the given type.

explicit Ptr ( Type * pointer ) #

Constructor.

Arguments

  • Type * pointer - Pointer of the given type.

Ptr ( UnigineBaseObject * obj, bool take_ownership ) #

Arguments

  • UnigineBaseObject * obj
  • bool take_ownership

Ptr ( int ) #

Arguments

  • int

Type * get ( ) # const

Returns the internal address.

Return value

Pointer.

void clear ( ) #

Clears the pointer. This method does not destroy the object.

bool operator bool ( ) #

Checks if the pointer equals zero.

Return value

true if the pointer is not equal to zero; otherwise, false.

Type * operator-> ( ) # const

Performs pointer dereferencing.

Return value

Pointer.

Ptr<Type> & operator= ( const Ptr<OtherType> & pointer ) #

Performs pointer assignment. Destination pointer = Source pointer.

Arguments

  • const Ptr<OtherType> & pointer - Source pointer.

Return value

Result.

bool isValid ( ) #

Returns a value indicating if the Ptr has a valid value.

Return value

true if the value is valid; otherwise, false.

bool isNull ( ) #

Returns a value indicating if the Ptr has a null value.

Return value

true if the value is null; otherwise, false.

bool isDeleted ( ) #

Returns a value indicating if the object is deleted.

Return value

true if the object is deleted; otherwise, false.

void Ptr<Type> ( const Ptr<OtherType> & pointer ) #

Arguments

  • const Ptr<OtherType> & pointer

Ptr<Type> & operator= ( const OtherType * pointer ) #

Arguments

  • const OtherType * pointer

Type & operator* ( ) #

T * getInternalObject ( ) #

Returns an internal object pointed to by the pointer.

void deleteLater ( ) #

Performs delayed deletion of the object. The pointed object shall be deleted at the next swap stage.

void deleteForce ( ) #

Performs forced deletion of the object. The pointed object shall be deleted immediately.
Last update: 2020-06-01