UnigineEditor
界面概述
资产工作流程
设置和首选项
项目开发
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
照明
Landscape Tool
Sandworm (Experimental)
使用编辑器工具执行特定任务
Extending Editor Functionality
编程
基本原理
搭建开发环境
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes

Unigine::WidgetDialogImage Class

Header: #include <UnigineWidgets.h>
Inherits: WidgetDialog

This class creates dialog window with an image preview of adjustable scale.

WidgetDialogImage Class

Members


static WidgetDialogImagePtr create ( const Ptr<Gui> & gui, const char * str = 0 ) #

Constructor. Creates an image dialog with given parameters and adds it to the specified GUI.

Arguments

  • const Ptr<Gui> & gui - GUI, to which the dialog will belong.
  • const char * str - Dialog title. This is an optional parameter.

static WidgetDialogImagePtr create ( const char * str = 0 ) #

Constructor. Creates an image dialog with given parameters and adds it to the Engine GUI.

Arguments

  • const char * str - Dialog title. This is an optional parameter.

void setImage ( const Ptr<Image> & image ) #

Sets the image, preview and properties of which should be displayed in the dialog.

Arguments

  • const Ptr<Image> & image - Image to be set.

Ptr<Image> getImage ( ) const#

Returns the image, preview and properties of which should be displayed in the dialog.

Return value

Image, preview and properties of which are displayed in the dialog.

void setTexture ( const char * texture ) #

Sets a name of the image, preview and properties of which should be displayed in the dialog.

Arguments

  • const char * texture - Path to an image file.

const char * getTexture ( ) const#

Returns a name of the image, preview and properties of which should be displayed in the dialog.

Return value

Path to the image file.
Last update: 2020-06-16