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Ice 示例

This material graph sample demonstrates how to create an effect of a multi-layered ice material.此材质图表示例演示了如何创建多层冰材质的效果。

The sample showcases the use of the Parallax Occlusion Mapping node providing displaced UVs for the Albedo texture based on the input heightmap.该示例展示了使用 Parallax Occlusion Mapping 节点根据输入高度图为 Albedo 纹理提供置换 UV。

The effect is augmented with roughness irregularities taken from additional textures and internal emission based on height.该效果通过从附加纹理和基于高度的内部发射中获取的粗糙度不规则性来增强。

The result结果
最新更新: 2022-04-06
Build: ()