Unigine::InputEventJoyAxisMotion Class
Header: | #include <UnigineInput.h> |
Inherits from: | InputEvent |
InputEventJoyAxisMotion Class
Members
InputEventJoyAxisMotion ( ) #
Default constructor.InputEventJoyAxisMotion ( unsigned long long timestamp, const Math::ivec2 & mouse_pos ) #
Joystick axis motion event constructor.Arguments
- unsigned long long timestamp - Timestamp of the event.
- const Math::ivec2 & mouse_pos - Position of the mouse.
InputEventJoyAxisMotion ( unsigned long long timestamp, const Math::ivec2 & mouse_pos, int connection_id, int axis, float value ) #
Joystick axis motion event constructor.Arguments
- unsigned long long timestamp - Timestamp of the event.
- const Math::ivec2 & mouse_pos - Position of the mouse.
- int connection_id - Connection identifier.
- int axis - Joystick axis index.
- float value - Axis position value.
void setConnectionID ( int id ) #
Sets the connection identifier.Arguments
- int id - Connection identifier.
int getConnectionID ( ) const#
Returns the current connection identifier.Return value
Connection identifier.void setAxis ( int axis ) #
Sets the joystick axis index.Arguments
- int axis - Joystick axis index.
int getAxis ( ) const#
Sets the joystick axis index.Return value
Joystick axis index.void setValue ( float value ) #
Sets the axis position value.Arguments
- float value - Axis position value.
float getValue ( ) const#
Returns the axis position value.Return value
Axis position value.Last update:
2022-09-27
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