视频教程
界面
要领
高级
实用建议
UnigineEditor
界面概述
资产工作流程
设置和首选项
项目开发
调整节点参数
Setting Up Materials
Setting Up Properties
照明
Landscape Tool
Sandworm
使用编辑器工具执行特定任务
Extending Editor Functionality
嵌入式节点类型
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Objects
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
Rendering-Related Classes

CigiMaritimeResponse Class

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Sim SDK edition to use it.
Header: #include <UnigineCIGIConnector.h>

CigiMaritimeResponse Class

Members


void setRequestID ( int id ) #

Sets the value of the Request ID parameter to be specified in the packet.

Arguments

  • int id - Request ID parameter value.

void setHeight ( float h ) #

Sets the value of the Sea Surface Height parameter to be specified in the packet.

Arguments

  • float h - Sea Surface Height parameter value.

void setTemperature ( float t ) #

Sets the value of the Surface Water Temperature parameter to be specified in the packet.

Arguments

  • float t - Surface Water Temperature parameter value, in degrees Celsius.

void setClarity ( float c ) #

Sets the value of the Surface Clarity parameter to be specified in the packet.

Arguments

  • float c - Surface Clarity parameter value.
Last update: 2020-01-14