This page has been translated automatically.
视频教程
界面
要领
高级
实用建议
专业(SIM)
UnigineEditor
界面概述
资源工作流程
版本控制
设置和首选项
项目开发
调整节点参数
Setting Up Materials
设置属性
照明
Sandworm
使用编辑器工具执行特定任务
如何擴展編輯器功能
嵌入式节点类型
Nodes
Objects
Effects
Decals
光源
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
使用范例
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
材质和着色器
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
VR-Related Classes
创建内容
内容优化
材质
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials

Georeferenced Terrain Generation Asset Pack

警告
本文介绍的功能在 Community SDK 版本中不可用。
您应该升级到 Engineering / Sim SDK版本才能使用它。

The Georeferenced Terrain Generation add-on provides a set of ready-to-use assets required for accomplishing the Georeferenced Terrain Generation tutorial in Sandworm. The pack contains the following assets: Georeferenced Terrain Generation资源包提供了完成SandwormGeoreferenced Terrain Generation教程所需的一组准备使用的资源。加载项包含以下资源:

  • Elevation and Imagery data sources that are a part of the European Digital Elevation Model (EU-DEM), version 1.1, provided in the framework of the Copernicus programme funded by the European Union作为欧洲数字高程模型(EU-DEM)1.1版一部分的高程和图像(Elevation和Imagery)数据源是在由欧盟资助的哥白尼计划的框架中提供的
  • Landcover data prepared using data and information of the Corine Land Cover (CLC) 2006, version 18.5.1, provided in the framework of the Copernicus programme funded by the European Union土地覆盖(Landcover)数据是使用由欧洲联盟资助的哥白尼计划框架提供的2006年Corine土地覆盖(CLC)版本18.5.1的数据和信息准备的
  • Vector data sources provided by OpenStreetMap (www.openstreetmap.org)OpenStreetMap提供的向量(Vector)数据源(www.openstreetmap.org
  • Nodes (including 3D models and textures) required for generation of vegetation, roads, fence, and GSM towers生成植被,道路,栅栏和GSM塔所需的 节点(包括3D模型和纹理)

Using Assets from Add-On使用资源包中的资源#

To use the add-on:使用资源包:

  • 安装Georeferenced Terrain Generation资源包(可通过Assets部分中的UNIGINE SDK Browser获得)并将其添加到您的项目中(通过单击 Other Actions -> Configure Project -> Assets UNIGINE SDK BrowserProjects部分中)。
  • Follow instructions given in the tutorial and use assets stored in the sw_georeferenced folder. 请遵循教程中给出的说明,并使用存储在sw_georeferenced文件夹中的资源。
最新更新: 2023-06-21
Build: ()