This page has been translated automatically.
视频教程
界面
要领
高级
实用建议
基础
专业(SIM)
UnigineEditor
界面概述
资源工作流程
Version Control
设置和首选项
项目开发
调整节点参数
Setting Up Materials
设置属性
照明
Sandworm
使用编辑器工具执行特定任务
如何擴展編輯器功能
嵌入式节点类型
Nodes
Objects
Effects
Decals
光源
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
使用范例
C++
C#
UnigineScript
统一的Unigine着色器语言 UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
材质和着色器
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
VR-Related Classes
创建内容
内容优化
材质
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials

Sub Graph Node


Description

This is a custom node implementing certain functionality, constructed using other graph nodes, and saved to an .msubgraph asset on disk. To specify such an asset to the Sub Graph node, double-click the node and select the desired asset. For your convenience there is a set of subgraphs available out-of-the-box in the core/subgraphs folder implementing different functionality like Parallax Occlusion Mapping, Fresnel effect, and others to be used in your materials (new subgraphs can be added with SDK releases).

Inputs and outputs of the subgraph are defined when creating the subgraph and are stored in the asset. When you create an input in the subgraph, the data you connect to it is considered to be a default value. That's why the subgraph works even when nothing is connected to its ports, as default values are used in this case.

The set of usecases for subgraphs includes creation of custom nodes, grouping several nodes into a single container-node to save space and reduce visual complexity and a lot more.

Last update: 2021-11-30
Build: ()