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Rendering-Related Classes

IG::View Class

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Sim SDK edition to use it.
Header: #include <UnigineIG.h>
Inherits: ViewBase

This class represents the IG View interface.

Notice
IG plugin must be loaded.

View Class

Members


int getID ( ) #

Returns the ID of the view.

Return value

View ID.

void setParentGroup ( ViewGroup * entity ) #

Attaches the view as a child to the specified parent view group.

Arguments

int getParentGroupID ( ) #

Returns the ID of the parent group for the view.

Return value

Parent view group ID.

void setDefinition ( float near, float far, float left_deg, float right_deg, float top_deg, float bottom_deg ) #

Sets the viewing volume parameters for the view using the specified values.

Arguments

  • float near - Distance to the near clipping plane, in units.
  • float far - Distance to the far clipping plane, in units.
  • float left_deg - Left half-angle, in degrees.
  • float right_deg - Right half-angle, in degrees.
  • float top_deg - Top half-angle, in degrees.
  • float bottom_deg - Bottom half-angle, in degrees.

float getNear ( ) #

Returns the current distance to the near clipping plane.

Return value

Distance to the near clipping plane, in units.

float getFar ( ) #

Returns the current distance to the far clipping plane.

Return value

Distance to the far clipping plane, in units.

float getLeftDeg ( ) #

Returns the current left half-angle for the view frustum.

Return value

Left half-angle, in degrees.

float getRightDeg ( ) #

Returns the current right half-angle for the view frustum.

Return value

Right half-angle, in degrees.

float getTopDeg ( ) #

Returns the current top half-angle for the view frustum.

Return value

Top half-angle, in degrees.

float getBottomDeg ( ) #

Returns the current bottom half-angle for the view frustum.

Return value

Bottom half-angle, in degrees.

void setReplicationMode ( int id ) #

Sets the replication mode for the view.

Arguments

  • int id - Replication mode to be set. One of the REPLICATION_* values.

int getReplicationMode ( ) #

Returns the current replication mode for the view.

Return value

Replication mode. One of the REPLICATION_* values.

void setMirrorMode ( int id ) #

Sets the mirror mode for the view.

Arguments

  • int id - Mirror mode to be set. One of the MIRROR_* values.

int getMirrorMode ( ) #

Returns the current mirror mode for the view.

Return value

Mirror mode. One of the MIRROR_* values.

void setProjection ( int id ) #

Sets the projection type for the view.

Arguments

  • int id - Projection type to be set. One of the PROJECTION_* values.

int getProjection ( ) #

Returns the current projection type for the view.

Return value

Projection type. One of the PROJECTION_* values.

void setViewType ( int id ) #

Sets the type of the view. The value of this parameter specifies an IG-defined type for the view.

Arguments

  • int id - View type to be set.

int getViewType ( ) #

Returns the current view type. IG-defined type for the view.

Return value

View type.

Component * getComponent ( int id ) #

Returns the interface of the specified component.

Arguments

  • int id - ID of the component.

Return value

Component interface.
Last update: 2019-11-28