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Unigine::Map Class

Header: #include <UnigineMap.h>

A map container template.

Warning
In UnigineScript, a map is a type that maps values to keys. See Containers article for the details.

Map Class

Members


Map ( ) #

Default constructor that produces an empty map.

Type & get ( const Key & key ) #

Return an item by key.

Arguments

  • const Key & key - Item key.

Return value

The item.

void append ( const Key & key, const Type & t ) #

Appends an item.

Arguments

  • const Key & key - Key.
  • const Type & t - Item.

void append ( const Map<Key, Type> & m ) #

Appends a map.

Arguments

  • const Map<Key, Type> & m - Map.

Map< Key, Type >::Iterator findData ( const Type & t ) const#

Finds an item in the map.

Arguments

  • const Type & t - Item.

Return value

The iterator.

Type & operator[] ( const Key & key ) #

Map access.

Arguments

  • const Key & key - Item key.

Return value

The item.
Last update: 03pm31Asia/Novosibirsk-f2017Mon, 03 Jul 2017 17:27:27 +070007pm31