UnigineEditor
界面概述
资产工作流程
设置和首选项
项目开发
调整节点参数
Setting Up Materials
Setting Up Properties
照明
Landscape Tool
Sandworm (Experimental)
使用编辑器工具执行特定任务
Extending Editor Functionality
编程
基本原理
搭建开发环境
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes

Unigine::WidgetHBox Class

Header: #include <UnigineWidgets.h>
Inherits: WidgetVBox

This class creates a single horizontal row container.

WidgetHBox Class

Members


static WidgetHBoxPtr create ( const Ptr<Gui> & gui, int x = 0, int y = 0 ) #

Constructor. Creates a horizontal box with given parameters and adds it to the specified GUI.

Arguments

  • const Ptr<Gui> & gui - GUI, to which the new box will belong.
  • int x - Horizontal space between the widgets in the box and between them and the box border. This is an optional parameter.
  • int y - Vertical space between the widgets in the box and between them and the box border. This is an optional parameter.

static WidgetHBoxPtr create ( int x = 0, int y = 0 ) #

Constructor. Creates a horizontal box with given parameters and adds it to the Engine GUI.

Arguments

  • int x - Horizontal space between the widgets in the box and between them and the box border. This is an optional parameter.
  • int y - Vertical space between the widgets in the box and between them and the box border. This is an optional parameter.
Last update: 2020-06-16