This page has been translated automatically.
视频教程
界面
要领
高级
实用建议
专业(SIM)
UnigineEditor
界面概述
资源工作流程
版本控制
设置和首选项
项目开发
调整节点参数
Setting Up Materials
设置属性
照明
Sandworm
使用编辑器工具执行特定任务
如何擴展編輯器功能
嵌入式节点类型
Nodes
Objects
Effects
Decals
光源
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
使用范例
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
材质和着色器
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
Rendering-Related Classes
VR-Related Classes
创建内容
内容优化
材质
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials

CigiSymbolLineDef Class

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Sim SDK edition to use it.
Header: #include <plugins/Unigine/CIGIConnector/UnigineCIGIConnector.h>
Inherits from: CigiHostPacket

CigiSymbolLineDef Class

枚举

CIGI_LINE#

Name说明/描 述
CIGI_LINE_POINT = 0Point primitive type.
CIGI_LINE_LINE = 1Line primitive type.
CIGI_LINE_LINE_STRIP = 2Line Strip primitive type.
CIGI_LINE_LINE_LOOP = 3Line Loop primitive type.
CIGI_LINE_TRIANGLE = 4Triangle primitive type.
CIGI_LINE_TRIANGLE_STRIP = 5Triangle Strip primitive type.
CIGI_LINE_TRIANGLE_FAN = 6Triangle fan primitive type.

Members


int getSymbolID ( ) const#

Returns the Symbol ID specified in the packet.

Return value

Symbol ID.

int getPrimitiveType ( ) const#

Returns the Primitive Type specified in the packet. Determines the type of point or line primitive defined by this packet.

Return value

Primitive Type parameter value. One of the CIGI_LINE_* values.

int getStipplePattern ( ) const#

Returns the value of the Stipple Pattern parameter specified in the packet. Determines the dash pattern to be used when drawing the line.

Return value

Stipple Pattern parameter value.
Notice
If the value of this parameter is 0xFFFF, then the IG shall draw a solid line. If the value is 0x00, then the IG shall not draw the line.

float getPatternLength ( ) const#

Returns the value of the Stipple Pattern Length parameter specified in the packet. Determines the length of one complete repetition of the stipple pattern.

Return value

Pattern Length parameter value.

float getLineWidth ( ) const#

Returns the value of the Line Width parameter specified in the packet. Specifies the line thickness that the IG shall use when drawing the primitives defined in this packet.

Return value

Line Width parameter value.

int getNumVertex ( ) const#

Returns the number of vertices in line. Determines the number of vertices by which the line is specified

Return value

Num Vertex.

Math::vec3 getVertex ( int num ) const#

Returns a three-component vector UV coordinates of the given vertex. This vector combines the values of the Center U and Center V parameters specified in the packet.

Arguments

  • int num - Index of vertex.

Return value

Three-component vector with the UV coordinates of the given vertex (Center U, Center V, Z), in symbol’s local coordinate system.
Notice
The third component of the vector is ignored.
Last update: 2023-03-15
Build: ()