UnigineEditor
界面概述
资产工作流程
设置和首选项
项目开发
调整节点参数
Setting Up Materials
Setting Up Properties
照明
Landscape Tool
Sandworm (Experimental)
使用编辑器工具执行特定任务
Extending Editor Functionality
嵌入式节点类型
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Objects
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
Rendering-Related Classes

CigiPositionResponse Class

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Sim SDK edition to use it.
Header: #include <UnigineCIGIConnector.h>

CigiPositionResponse Class

Members


void setObjectID ( int id ) #

Sets the value of the Object ID parameter to be specified in the packet.

Arguments

  • int id - Object ID parameter value.

void setPartID ( int id ) #

Sets the value of the Part ID parameter to be specified in the packet.

Arguments

  • int id - Part ID parameter value.

void setObjectClass ( int c ) #

Sets the value of the Object Class parameter to be specified in the packet.

Arguments

void setCoordSystem ( int s ) #

Sets the value of the Coordinate System parameter to be specified in the packet.

Arguments

  • int s - Coordinate System parameter value. The following values are supported:
    • 0 - Geodetic coordinate system.
    • 1 - Local entity coordinate system
    • 2 - Local submodel coordinate system

void setPosition ( const dvec3 & p ) #

Sets the values of parameters that determine the Position to be specified in the packet.

Arguments

  • const dvec3 & p - Position coordinates.
    • For geodetic coordinate system: (Lat, Lon, Alt)
    • For local coordinate systems: (X-offset, Y-offset, Z-offset)

void setRotation ( const vec3 & r ) #

Sets the values of parameters that determine the Rotation to be specified in the packet.

Arguments

  • const vec3 & r - Rotation euler angles: (Roll, Pitch, Yaw).
Last update: 14am31Asia/Novosibirsk-f2020Tue, 14 Jan 2020 11:53:01 +070001am31