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Unigine::HashMap Class

Header: #include <UnigineHashMap.h>

A hash map container template. The hash map stores items represented by key-value pairs in an unspecified order. It can be used, for example, for searching among nodes by their names.

To create a new hash map, you can use the default constructor or one of the following ways:

  • Create a hash map using an initializer list:
    Source code (C++)
    // create a hash map using an initializer list
    const HashMap<String, int> hashMap_0{ { "a", 1 },	{ "b", 2 },	{ "c", 3 },	};
    // check the result
    for (const auto &k : hashMap_0)
    	Log::message("%s : %d \n", k.key.get(), k.data);
    The hash map that stores values of a custom type can be created as follows:
    Source code (C++)
    // declare an enumeration
    enum class MyEnum
    {
    	One,
    	Two,
    	Three,
    };
    // create a hash map using an initializer list
    const HashMap<String, MyEnum> hashMap_1
    {
    	{ "One", MyEnum::One },
    	{ "Two", MyEnum::Two },
    	{ "Three", MyEnum::Three },
    };
    // check the result
    for (const auto &k : hashMap_1)
    	Log::message("%s : %d \n", k.key.get(), k.data);
  • Create a hash set using a copy constructor:
    Source code (C++)
    // create a hash map using an initializer list
    const HashMap<String, int> initial{ { "a", 1 },{ "b", 2 },{ "c", 3 },{ "d", 4 }, };
    // copy constructor
    HashMap<String, int> copied(initial);
    //check the result
    for (const auto &k : copied)
    	Log::message("%s : %d \n", k.key.get(), k.data);

You can change the created hash map by using the class member functions described in the article. Check some of the usage examples:

  • To add items to the current hash map, you can use one of the append() or insert() functions:
    Source code (C++)
    // create hash maps using initializer lists
    HashMap<String, int> initial{ { "a", 1 }, { "b", 2 }, { "c", 3 }, };
    const HashMap<String, int> to_append{ { "m", 7 }, { "n", 8 }, { "o", 9 }, };
    
    // append items of one hash map to another
    initial.append(to_append);
    // insert an item into the "initial" hash map
    initial.insert("s", 10);
    // check the result
    for (const auto &k : initial)
    	Log::message("%s : %d \n", k.key.get(), k.data);
  • Insert an item with a value constructed in-place to avoid unnecessary copying by using the emplace() function:
    Source code (C++)
    // declare a named structure
    struct Foo
    {
    	Foo(int a, int b) : a_(a), b_(b) {}
    	int a_, b_;
    };
    // create an empty hash map
    HashMap<String, Foo> hashMap;
    // insert items into the hash map by specifying a key and an arguments for the Foo constructor
    hashMap.emplace("foo_1_2", 1, 2);
    hashMap.emplace("foo_1_3", 1, 3);
    // check the result
    for (const auto &it : hashMap)
    	Log::message("Key %s, Value %d %d\n", it.key.get(), it.data.a_, it.data.b_);
  • Get a value by the key from the hash map and insert an item if there is no such key:
    Source code (C++)
    // creare an empty hash map
    HashMap<int, int> hashMap{ { 1, 10 } };
    
    // try to get values by the specified keys
    Log::message("Value %d\n", hashMap[1]);
    // if there is no such key, it will be added to the hash map with the default value
    Log::message("Value %d\n", hashMap[2]);
    // check the result - the new item with the default value is added to the hash map
    for (const auto &k: hashMap)
    	Log::message("%d : %d \n", k.key, k.data);
  • Take an item from the hash map:
    Source code (C++)
    // create a hash map
    HashMap<int, int> hashMap { {1, 1}, {2, 2}, {3, 3}, };
    
    // declare a key and a value
    const int key = 0;
    const int value = 4;
    
    // append a new item to the hash map
    hashMap.append(key,value);
    
    // get an item iterator by its key
    auto it = hashMap.find(key);
    // take the item from the hash map
    int c = hashMap.take(it);
    
    // check the result - the taken item is removed from the hash map
    for (const auto &k : hashMap)
    	Log::message("%d : %d \n", k.key, k.data);
  • Remove an item from the hash map:
    Source code (C++)
    // create a hash map
    	HashMap<int, int> hashMap{ { 1, 1 },{ 2, 2 },{ 3, 3 }, };
    
    	// get an item iterator by its key
    	auto it = hashMap.find(2);
    	// remove the item from the hash map
    	hashMap.remove(it);
    
    	// check the result
    	for (const auto &k: hashMap)
    		Log::message("%d : %d \n", k.key, k.data);
  • Get items by the values from the hash map:
    Source code (C++)
    // create a hash map
    HashMap<String, int> hashMap{ { "a", 1 }, { "b", 2 }, { "c", 3 }, };
    // get an item iterator by its value
    auto it = hashMap.findData(2);
    // check the result
    Log::message("%s \n", it->key.get());
  • Get a value/values from the hash map:
    Source code (C++)
    // create a hash map
    HashMap<String, int> hashMap{ { "a", 1 },{ "b", 2 },{ "c", 3 }, };
    // get a key by its value
    Log::message("%d \n", hashMap.value("a"));
    
    // get a vector of all values of the hash map
    Vector<int> ret = hashMap.values();
    for (int i = 0; i < ret.size(); i++) Log::message("%d \n",ret[i]);

HashMap Class

Members


HashMap ( ) #

Default constructor that produces an empty hash map.

HashMap ( std::initializer_list<Pair<Key,Type>> list ) #

Constructor. Creates a hash map from given key-value pairs.

Arguments

  • std::initializer_list<Pair<Key,Type>> list - List of pairs.

HashMap ( const HashMap& o ) #

Constructor. Creates a hash map by copying a source hash map.

Arguments

  • const HashMap& o - Hash map.

HashMap ( HashMap&& o ) #

Constructor. Creates a hash map by copying a source hash map.

Arguments

  • HashMap&& o - Hash map.

HashMap<Key, Type, Counter> & operator= ( const HashMap& o ) #

Assignment operator for the hash map.

Arguments

  • const HashMap& o - Hash map.

HashMap<Key, Type, Counter> & operator= ( HashMap&& o ) #

Assignment operator for the hash map.

Arguments

  • HashMap&& o - Hash map.

Iterator append ( const Key& key, const Type& value ) #

Appends an item with a given key and value to the hash map.

Arguments

  • const Key& key - Key.
  • const Type& value - Value.

Return value

Item iterator.

Iterator append ( const Key& key, Type&& value ) #

Appends an item with a given key and value to the hash map.

Arguments

  • const Key& key - Key.
  • Type&& value - Value.

Return value

Item iterator.

Iterator append ( Key&& key, const Type& value ) #

Appends an item with a given key and value to the hash map.

Arguments

  • Key&& key - Key.
  • const Type& value - Value.

Return value

Item iterator.

Iterator append ( Key&& key, Type&& value ) #

Appends an item with a given key and value to the hash map.

Arguments

  • Key&& key - Key.
  • Type&& value - Value.

Return value

Item iterator.

void append ( const HashMap& o ) #

Appends a given hash map to the current one.

Arguments

  • const HashMap& o - Hash map.

void append ( HashMap&& o ) #

Appends a given hash map to the current one.

Arguments

  • HashMap&& o - Hash map.

Iterator insert ( const Key& key, const Type& value ) #

Inserts an item with a given key and value into the hash map.

Arguments

  • const Key& key - Key.
  • const Type& value - Value.

Return value

Item iterator.

Iterator insert ( const Key& key, Type&& value ) #

Inserts an item with a given key and value into the hash map.

Arguments

  • const Key& key - Key.
  • Type&& value - Value.

Return value

Item iterator.

Iterator insert ( Key&& key, const Type& value ) #

Inserts an item with a given key and value into the hash map.

Arguments

  • Key&& key - Key.
  • const Type& value - Value.

Return value

Item iterator.

Iterator insert ( Key&& key, Type&& value ) #

Inserts an item with a given key and value into the hash map.

Arguments

  • Key&& key - Key.
  • Type&& value - Value.

Return value

Item iterator.

void insert ( const HashMap& o ) #

Inserts a given hash map into the current one.

Arguments

  • const HashMap& o - Hash map.

void insert ( HashMap&& o ) #

Inserts a given hash map into the current one.

Arguments

  • HashMap&& o - Hash map.

Type & append ( const Key& key ) #

Appends an item with a specified key to the hash map. The item value is default-constructed.

Arguments

  • const Key& key - Key.

Return value

Added item value.

Type & append ( Key&& key ) #

Appends an item with a specified key to the hash map. The item value is default-constructed.

Arguments

  • Key&& key - Key.

Return value

Added item value.

Type & insert ( const Key& key ) #

Inserts an item with a specified key into the hash map. The item value is default-constructed.

Arguments

  • const Key& key - Key.

Return value

Inserted item value.

Type & insert ( Key&& key ) #

Inserts an item with a specified key into the hash map. The item value is default-constructed.

Arguments

  • Key&& key - Key.

Return value

Inserted item value.

Type & emplace ( const Key& key, Args&& args ) #

Inserts an item with a specified key into the hash map. The new item value is constructed in-place with the given arguments avoiding unnecessary copying.

Arguments

  • const Key& key - Key.
  • Args&& args - Arguments for an item value constructor.

Return value

Inserted item value.

Type & emplace ( Key&& key, Args&& args ) #

Inserts an item with a specified key into the hash map. The new item value is constructed in-place with the given arguments avoiding unnecessary copying.

Arguments

  • Key&& key - Key.
  • Args&& args - Arguments for an item value constructor.

Return value

Inserted item value.

Type take ( const Key& key, const Type& value ) #

Removes an item with a specified key from the hash map and returns an item value. If there is no item with the specified key, a default value is returned.

Arguments

  • const Key& key - Key.
  • const Type& value - Default value.

Return value

Removed item value.

Type take ( const Key& key ) #

Removes an item with a specified key from the hash map and returns its value. If there is no item with the specified key, a default-constructed value is returned.

Arguments

  • const Key& key - Key.

Return value

Removed item value.

Type take ( const Iterator& it ) #

Removes an item from the hash map by its iterator and returns an item value. If there is no such item, a default-constructed value is returned.

Arguments

  • const Iterator& it - Item iterator.

Return value

Removed item value.

Type take ( const ConstIterator& it ) #

Removes an item from the hash map by its iterator and returns an item value. If there is no such item, a default-constructed value is returned.

Arguments

  • const ConstIterator& it - Item iterator.

Return value

Removed item value.

Type & operator[] ( const Key& key ) #

Hash map item access.

Arguments

  • const Key& key - Key.

Return value

Accessed item value.

Type & operator[] ( Key&& key ) #

Hash map item access.

Arguments

  • Key&& key - Key.

Return value

Accessed item value.

const Type & operator[] ( const Key& key ) const#

Hash map item access.

Arguments

  • const Key& key - Key.

Return value

Accessed item value.

Type & get ( Key&& key ) #

Returns a value by a specified key. If there is no item with the key, inserts a new value.

Arguments

  • Key&& key - Key.

Return value

Value.

Type & get ( const Key& key ) #

Returns a value by a specified key. If there is no item with the key, inserts a new value.

Arguments

  • const Key& key - Key.

Return value

Value.

const Type & get ( const T& key ) const#

Returns a value by a specified key.

Arguments

  • const T& key - Key.

Return value

Value.

const Type & get ( const T& key, const Type& value ) const#

Returns a value by a specified key. If there is no item with the key, the default value is returned.

Arguments

  • const T& key - Key.
  • const Type& value - Default value.

Return value

Value.

bool contains ( const T& key, const Type& value ) const#

Checks if an item with a specified key and value exists in the hash map.

Arguments

  • const T& key - Key.
  • const Type& value - Value.

Return value

Returns 1 if an item exists; otherwise, 0 is returned.

Iterator findData ( const Type& t ) #

Searches for an item with a specified value in the hash map.

Arguments

  • const Type& t - Value.

Return value

Item iterator.

ConstIterator findData ( const Type& t ) const#

Searches for an item with a specified value in the hash map.

Arguments

  • const Type& t - Value.

Return value

Item iterator.

Type value ( const T& key ) const#

Returns a value with a specified key from the hash map. If there is no such key, returns a default-constructed value.

Arguments

  • const T& key - Key.

Return value

Value.

Type value ( const T& key, const Type& def ) const#

Returns a value with a specified key from the hash map. If there is no such key, returns a default value.

Arguments

  • const T& key - Key.
  • const Type& def - Default value.

Return value

Value.

const Type & valueRef ( const T& key, const Type& def ) const#

Returns a value with a specified key from the hash map. If there is no such key, returns a default value.

Arguments

  • const T& key - Key.
  • const Type& def - Default value.

Return value

Value.

int values ( ) const#

Returns a vector of all values of the hash map.

Return value

Vector of hash map values.

void getValues ( Vector<Type>& values ) const#

Appends hash map values to a given vector.

Arguments

  • Vector<Type>& values - Vector of hash map values.

void getPairs ( Vector<Pair<Key,Type >>& pairs ) const#

Appends hash map key-value pairs to a given vector.

Arguments

  • Vector<Pair<Key,Type >>& pairs - Vector of hash map key-value pairs.

bool operator== ( const HashMap& o ) const#

Checks if two hash maps are equal. The hash maps are considered equal if their key-value pairs are the same.

Arguments

  • const HashMap& o - Hash map.

Return value

Returns 1 if hash maps are equal; otherwise, 0 is returned.

bool operator!= ( const HashMap& o ) const#

Checks if two hash maps are not equal. The hash maps are considered equal if their key-value pairs are the same.

Arguments

  • const HashMap& o - Hash map.

Return value

Returns 1 if hash maps are not equal; otherwise, 0 is returned.
Last update: 2023-03-01
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