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在Docker容器中开发UNIGINE项目

To implement container-based development workflow for UNIGINE-based projects (i.e. to use UnigineEditor to create and edit worlds and run your application) you need to launch UNIGINE SDK Browser inside a Docker container. Configure the Docker container first, or if it is already configured, follow these steps:要为基于UNIGINE的项目实现基于容器的开发工作流程(即使用UnigineEditor创建和编辑世界并运行应用程序),您需要在Docker容器内启动UNIGINE SDK 浏览器。首先配置Docker容器,或者如果已经配置,请按照以下步骤操作:

  1. Download and install UNIGINE SDK Browser (version 2.0.13+)下载并安装UNIGINE SDK 浏览器(版本2.0.13及更高)
  2. Launch SDK Browser in the container.在容器中启动SDK 浏览器

SDK Browser Downloading and Installation
SDK浏览器下载安装
#

  1. Download SDK Browser (for Linux) and save it as sdk_browser2_latest.run to the target folder (unigine-in-docker).SDK 浏览器(适用于Linux)并将其保存为sdk_browser2_latest.run到目标文件夹(unigine-in-docker)。
  2. Run the following commands from the unigine-in-docker folder to unpack and install SDK Browser:unigine-in-docker目录下执行如下命令解包并安装SDK 浏览器:

    输出
    $ cd ~/unigine-in-docker
    $ chmod +x sdk_browser2_latest.run
    $ ./sdk_browser2_latest.run
    $ chmod +x UNIGINE_SDK_Browser2/browser2.run
    注意
    During the installation you should read and accept the license terms.在安装过程中,您应该阅读并接受许可条款。

SDK Browser Launch in the Container
SDK浏览器在容器中启动
#

  1. Enable connections with the X-server:启用与X-server的连接:

    输出
    $ xhost +local:*
  2. Launch SDK Browser:启动SDK Browser:

    输出
    $ docker run -it --rm --network host \
        --runtime=nvidia --gpus 0 -e NVIDIA_VISIBLE_DEVICES=0 \
        -e DISPLAY=${DISPLAY} \
        --device /dev/snd \
        -e NVIDIA_DRIVER_CAPABILITIES=display,compute \
        -v /tmp/.X11-unix:/tmp/.X11-unix \
        -v `pwd`/UNIGINE_SDK_Browser2:/opt/browser2 \
        -v `pwd`/tmp/config:/root/.config/ \
        -v `pwd`/unigine/config_browser:/root/.config/unigine \
        -v `pwd`/unigine/config_editor:/root/.config/Unigine \
        -v `pwd`/unigine/local/share:/root/.local/share/unigine/browser \
        -v `pwd`/unigine/projects:/root/Documents/ \
        -v /etc/localtime:/etc/localtime:ro \
        -w /opt/browser2/ \
        run_unigine_in_docker:latest \
        ./browser2.run

Congratulations! You have successfully launched SDK Browser in Docker! Now you can develop your project in UnigineEditor or run an Engine instance (your application).恭喜您!您已经成功地在Docker中启动了SDK 浏览器!现在,您可以在UnigineEditor中开发项目或运行引擎实例(您的应用程序)。

注意
Functionality of the UnigineEditor and SDK Browser opened in the container has some limitations: you can't open the source code in the IDE, open local directory, and follow global links.在容器中打开的UnigineEditor和SDK 浏览器的功能有一些限制:您无法在IDE中打开源代码,打开本地目录并遵循全局链接。
最新更新: 2024-04-25
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