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Texture Buffer Auto Exposure Node


Description

Texture buffers are 2D textures used to build a deferred image for various post-effects. To sample data from such a texture connect it to the Sample Texture node and specify UV coordinates for reading texels from the texture.

This 2D Texture contains Auto Exposure of opaque materials.

Notice
This buffer contains data of opaque materials only.
Last update: 2021-12-13
Build: ()