This page has been translated automatically.
视频教程
界面
要领
高级
实用建议
专业(SIM)
UnigineEditor
界面概述
资源工作流程
版本控制
设置和首选项
项目开发
调整节点参数
Setting Up Materials
设置属性
照明
Sandworm
使用编辑器工具执行特定任务
如何擴展編輯器功能
嵌入式节点类型
Nodes
Objects
Effects
Decals
光源
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
使用范例
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
File Formats
材质和着色器
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
VR-Related Classes
创建内容
内容优化
材质
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials

GPUMonitor 插件

警告
本文介绍的功能在 Community SDK 版本中不可用。
您应该升级到 Sim SDK版本才能使用它。

The GPUMonitor plugin allows monitoring the graphics card temperature and per-frame information on the chip frequency (if available).GPUMonitor 插件允许监控显卡温度和芯片频率上的每帧信息(如果可用)。

The information provided by the plugin is displayed in the upper right corner.插件提供的信息显示在右上角。

GPUMonitor infoGPUMonitor 信息

See Also也可以看看#

To run the plugin sample from the UNIGINE SDK Browser, go to Samples -> UnigineScript -> Plugin and run the gpu_monitor_00 sample.要从 UNIGINE SDK 浏览器运行插件示例,请转到 Samples -> UnigineScript -> Plugin 并运行 gpu_monitor_00 示例。

GPU Information图形处理器信息#

The following information is available for GPU:以下信息可用于 GPU:

Graphics Core clock, i.e. frequency, at which the GPU is running.核心时钟,即 GPU 运行的频率。
Memory Memory clock, i.e. how fast the GPU memory is running.内存时钟,即 GPU 内存运行的速度。
Processor Shader clock, i.e. how fast the shaders operate.着色器时钟,即着色器运行的速度。
Temperature GPU temperature.GPU温度。

The table below demonstrates which information is shown for different GPUs:下表展示了针对不同 GPU 显示的信息:

GPU Graphics Memory Processor Temperature
NVIDIA
AMD
Intel not supported 不支持 not supported 不支持 not supported 不支持 not supported 不支持

Launching GPUMonitor启动 GPUMonitor#

To use the plugin, check the GPU Monitor setting in UNIGINE SDK Browser on project creation and then specify the extern_plugin command line option on the start-up:要使用该插件,请在项目创建时检查 UNIGINE SDK 浏览器中的 GPU Monitor 设置,然后在启动时指定 extern_plugin 命令行选项:

命令行
main_x64d -extern_plugin "UnigineGPUMonitor"
注意
For an existing project, go to Other Actions -> Configure Project -> Video Output Options, check GPU Monitor and click Update Configuration.对于现有项目,转到 Other Actions -> Configure Project -> Video Output Options,选中 GPU Monitor 并单击 Update Configuration

To hide or show the GPUMonitor plugin information while running the application, use the show_gpu console command: pass 1 to show the information, 0 to hide it.要在运行应用程序时隐藏或显示 GPUMonitor 插件信息,请使用 show_gpu 控制台命令:传递 1 显示信息,传递 0 隐藏它。

最新更新: 2024-01-12
Build: ()