Unigine::WidgetTabBox Class
Header: | #include <UnigineWidgets.h> |
Inherits from: | Widget |
WidgetTabBox Class
Members
static WidgetTabBoxPtr create ( const Ptr<Gui> & gui, int x = 0, int y = 0 ) #
Constructor. Creates a tabbed box with given parameters and adds it to the specified GUI.Arguments
- const Ptr<Gui> & gui - GUI, to which the new box will belong.
- int x - Horizontal space between the widgets in the box and between them and the box border. This is an optional parameter.
- int y - Vertical space between the widgets in the box and between them and the box border. This is an optional parameter.
static WidgetTabBoxPtr create ( int x = 0, int y = 0 ) #
Constructor. Creates a tabbed box with given parameters and adds it to the Engine GUI.Arguments
- int x - Horizontal space between the widgets in the box and between them and the box border. This is an optional parameter.
- int y - Vertical space between the widgets in the box and between them and the box border. This is an optional parameter.
void setCurrentTab ( int tab ) #
Makes a given tab current.Arguments
- int tab - Tab number in range from 0 to the total number of tabs.
int getCurrentTab ( ) const#
Returns the number of the current tab.Return value
Tab number.const char * getCurrentTabData ( ) const#
Returns the data of the current tab. The data can be used as a text identifier of the item (instead of using the number of the item).Return value
Tab data.const char * getCurrentTabText ( ) const#
Returns the title of the current tab.Return value
Tab title.void setImage ( const Ptr<Image> & image ) #
Sets a tab icons atlas image. This atlas is a vertical strip of square icons.Arguments
Ptr<Image> getImage ( ) const#
Returns the tab icons atlas image. This atlas is a vertical strip of square icons.Return value
Tabs atlas.int getNumTabs ( ) const#
Returns the total number of tabs in the box.Return value
Number of tabs.void setPadding ( int l, int r, int t, int b ) #
Sets widget paddings for all sides. Padding clears an area around the content of a widget (inside of it).Arguments
- int l - Left-side padding in pixels.
- int r - Right-side padding in pixels.
- int t - Top padding in pixels.
- int b - Bottom padding in pixels.
int getPaddingBottom ( ) const#
Returns the current bottom padding for the widget content.Return value
Bottom padding in pixels.int getPaddingLeft ( ) const#
Returns the current left-side padding for the widget content.Return value
Left-side padding in pixels.int getPaddingRight ( ) const#
Returns the current right-side padding for the widget content.Return value
Right-side padding in pixels.int getPaddingTop ( ) const#
Returns the current top padding for the widget content.Return value
Top padding in pixels.void setSpace ( int x, int y ) #
Sets a space between the widgets in the box and between them and the box border.Arguments
- int x - Horizontal space. If a negative value is provided, 0 will be used instead.
- int y - Vertical space. If a negative value is provided, 0 will be used instead.
int getSpaceX ( ) const#
Returns the horizontal space between the widgets in the box and between them and the box border.Return value
Horizontal space.int getSpaceY ( ) const#
Returns the vertical space between the widgets in the box and between them and the box border.Return value
Vertical space.void setTabData ( int num, const char * str ) #
Sets the data for the given tab. The data can be used as a text identifier of the item (instead of using the number of the item).Arguments
- int num - Tab number in range from 0 to the total number of tabs.
- const char * str - Data to set.
const char * getTabData ( int num ) const#
Returns the data of a given tab. The data can be used as a text identifier of the item (instead of using the number of the item).Arguments
- int num - Tab number in range from 0 to the total number of tabs.
Return value
Tab data.void setTabHidden ( int num, bool hidden ) #
Sets a value indicating that a specified tab should not be rendered visible. By default all widget tabs are visible.Arguments
- int num - Tab number in range from 0 to the total number of tabs.
- bool hidden - 1 for the tab to be invisible; otherwise, 0.
bool isTabHidden ( int num ) const#
Returns a value indicating if the specified tab is invisible.Arguments
- int num - Tab number in range from 0 to the total number of tabs.
Return value
1 if the specified tab is invisible; otherwise, 0.void setTabText ( int num, const char * str ) #
Sets a title for the current tab.Arguments
- int num - Tab number in range from 0 to the total number of tabs.
- const char * str - Tab title.
const char * getTabText ( int num ) const#
Returns the title of a given tab.Arguments
- int num - Tab number in range from 0 to the total number of tabs.
Return value
Tab title.void setTabTexture ( int num, int texture ) #
Sets an icon for the specified tab.Arguments
- int num - Tab number in range from 0 to the total number of tabs.
- int texture - Zero-based ID of the icon (icon number in the atlas column). -1 specifies that a tab has no icon.
int getTabTexture ( int num ) const#
Returns the icon of the specified tab.Arguments
- int num - Tab number in range from 0 to the total number of tabs.
Return value
Zero-based ID of the icon (icon number in the atlas column). -1 specifies that a tab has no icon.void setTabToolTip ( int num, const char * str ) #
Sets a tooltip for the specified tab.Arguments
- int num - Tab number in range from 0 to the total number of tabs.
- const char * str - Tooltip to display.
const char * getTabToolTip ( int num ) const#
Returns the tooltip of the given tab.Arguments
- int num - Tab number in range from 0 to the total number of tabs.
Return value
Displayed tooltip.void setTexture ( const char * texture ) #
Sets a texture to be used as tab icons atlas. This atlas is a vertical strip of square icons.Arguments
- const char * texture - Path to the atlas texture.
const char * getTexture ( ) const#
Returns the path to the tab icons atlas texture. This atlas is a vertical strip of square icons.Return value
Path to the atlas texture.int addTab ( const char * str, int texture = -1 ) #
Adds a new tab with a given title and icon to the box.Arguments
- const char * str - Tab title.
- int texture - Zero-based ID of the icon (icon number in the atlas column). -1 means that a tab has no icon.
Return value
Number of the added tab.void clear ( ) #
Removes all tabs from the box.void removeTab ( int num ) #
Removes a given tab from the box.Arguments
- int num - Tab number in range from 0 to the total number of tabs.
void setButtonColor ( const Math::vec4 & color ) #
Sets the color for the widget's button.Arguments
- const Math::vec4 & color - Four-component vector specifying the color in the RGBA format.
Math::vec4 getButtonColor ( ) const#
Returns the current color for the widget's button.Return value
Four-component vector specifying the color in the RGBA format.void setBorderColor ( const Math::vec4 & color ) #
Sets the border color for the widget.Arguments
- const Math::vec4 & color - Four-component vector specifying the color in the RGBA format.
Math::vec4 getBorderColor ( ) const#
Returns the current border color for the widget.Return value
Four-component vector specifying the color in the RGBA format.Last update:
2024-12-02
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