Video Tutorial: How To Bake Global Illumination to Lightmaps
Subtitles are available for each tutorial in English, Russian, and Chinese.
Lightmapping is a static global illumination technique using precalculated textures that store brightness and reflected color of lit surfaces. This technique is the most efficient solution enabling you to achieve realistic diffuse lighting while keeping the performance high. It is capable of giving high-detailed global illumination combined with simulation of many light bounces.
See Also
- The article on Lightmapping
Last update:
2021-12-13
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