Occlusion Culling
This section contains settings related to occlusion culling.
Occlusion Culling Settings
Occlusion Query |
The value indicating if additional hardware occlusion query test before sending data to GPU is enabled. This test is performed for all objects with the Culled by occlusion query flag set. Enabled by default.
Console access: render_occlusion_queries |
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Frames |
The number of frames for additional hardware occlusion query test performed before sending data to GPU. Make sure that the additional hardware occlusion query test is enabled. Range of values: [0, 1024]. The default value is 5. Console access: render_occlusion_queries_num_frames |
Occluders#
Occluders |
The value indicating if rendering of occluders is enabled. Enabled by default.
Console access: render_occluders |
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Resolution |
The resolution of the texture, to which occluders are rendered. From 1x1 to 1024x1024 Default: 128x64 Console access: render_occluders_resolution |
Last update:
2021-12-13
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