WidgetTabBox Class
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScript (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
Inherits from: | Widget |
This class creates a box with several tabs.
WidgetTabBox Class
Members
static WidgetTabBox ( Gui gui, int x = 0, int y = 0 ) #
Constructor. Creates a tabbed box with given parameters and adds it to the specified GUI.Arguments
- Gui gui - GUI, to which the new box will belong.
- int x - Horizontal space between the widgets in the box and between them and the box border. This is an optional parameter.
- int y - Vertical space between the widgets in the box and between them and the box border. This is an optional parameter.
static WidgetTabBox ( int x = 0, int y = 0 ) #
Constructor. Creates a tabbed box with given parameters and adds it to the Engine GUI.Arguments
- int x - Horizontal space between the widgets in the box and between them and the box border. This is an optional parameter.
- int y - Vertical space between the widgets in the box and between them and the box border. This is an optional parameter.
void setCurrentTab ( int tab ) #
Makes a given tab current.Arguments
- int tab - Tab number in range from 0 to the total number of tabs.
int getCurrentTab ( ) #
Returns the number of the current tab.Return value
Tab number.string getCurrentTabData ( ) #
Returns the data of the current tab. The data can be used as a text identifier of the tab (instead of using the number of the tab).Return value
Tab data.string getCurrentTabText ( ) #
Returns the title of the current tab.Return value
Tab title.void setImage ( Image image ) #
Sets a tab icons atlas image. This atlas is a vertical strip of square icons.Arguments
- Image image - Tabs atlas.
Image getImage ( ) #
Returns the tab icons atlas image. This atlas is a vertical strip of square icons.Return value
Tabs atlas.int getNumTabs ( ) #
Returns the total number of tabs in the box.Return value
Number of tabs.void setPadding ( int l, int r, int t, int b ) #
Sets widget paddings for all sides. Padding clears an area around the content of a widget (inside of it).Arguments
- int l - Left-side padding in pixels.
- int r - Right-side padding in pixels.
- int t - Top padding in pixels.
- int b - Bottom padding in pixels.
int getPaddingBottom ( ) #
Returns the current bottom padding for the widget content.Return value
Bottom padding in pixels.int getPaddingLeft ( ) #
Returns the current left-side padding for the widget content.Return value
Left-side padding in pixels.int getPaddingRight ( ) #
Returns the current right-side padding for the widget content.Return value
Right-side padding in pixels.int getPaddingTop ( ) #
Returns the current top padding for the widget content.Return value
Top padding in pixels.void setSpace ( int x, int y ) #
Sets a space between the widgets in the box and between them and the box border.Arguments
- int x - Horizontal space. If a negative value is provided, 0 will be used instead.
- int y - Vertical space. If a negative value is provided, 0 will be used instead.
int getSpaceX ( ) #
Returns the horizontal space between the widgets in the box and between them and the box border.Return value
Horizontal space.int getSpaceY ( ) #
Returns the vertical space between the widgets in the box and between them and the box border.Return value
Vertical space.void setTabData ( int num, string str ) #
Sets the data for the given tab. The data can be used as a text identifier of the item (instead of using the number of the item).Arguments
- int num - Tab number in range from 0 to the total number of tabs.
- string str - Data to set.
string getTabData ( int num ) #
Returns the data of the currently selected tab.Arguments
- int num - Tab number in range from 0 to the total number of tabs.
Return value
Tab data.void setTabHidden ( int num, int hidden ) #
Sets a value indicating that a specified tab should not be rendered visible. By default all widget tabs are visible.Arguments
- int num - Tab number in range from 0 to the total number of tabs.
- int hidden - 1 for the tab to be invisible; otherwise, 0.
int isTabHidden ( int num ) #
Returns a value indicating if the specified tab is invisible.Arguments
- int num - Tab number in range from 0 to the total number of tabs.
Return value
1 if the specified tab is invisible; otherwise, 0.void setTabText ( int num, string str ) #
Sets a title for the current tab.Arguments
- int num - Tab number in range from 0 to the total number of tabs.
- string str - Tab title.
string getTabText ( int num ) #
Returns the title of a given tab.Arguments
- int num - Tab number in range from 0 to the total number of tabs.
Return value
Tab title.void setTabTexture ( int num, int texture ) #
Sets an icon for the specified tab.Arguments
- int num - Tab number in range from 0 to the total number of tabs.
- int texture - Zero-based ID of the icon (icon number in the atlas column). -1 specifies that a tab has no icon.
int getTabTexture ( int num ) #
Returns the icon of the specified tab.Arguments
- int num - Tab number in range from 0 to the total number of tabs.
Return value
Zero-based ID of the icon (icon number in the atlas column). -1 specifies that a tab has no icon.void setTabToolTip ( int num, string str ) #
Sets a tooltip for the specified tab.Arguments
- int num - Tab number in range from 0 to the total number of tabs.
- string str - Tooltip to display.
string getTabToolTip ( int num ) #
Returns the tooltip of the given tab.Arguments
- int num - Tab number in range from 0 to the total number of tabs.
Return value
Displayed tooltip.void setTexture ( string texture ) #
Sets a texture to be used as tab icons atlas. This atlas is a vertical strip of square icons.Arguments
- string texture - Path to the atlas texture.
string getTexture ( ) #
Returns the path to the tab icons atlas texture. This atlas is a vertical strip of square icons.Return value
Path to the atlas texture.int addTab ( string str, int texture = -1 ) #
Adds a new tab with a given title and icon to the box.Arguments
- string str - Tab title.
- int texture - Zero-based ID of the icon (icon number in the atlas column). -1 means that a tab has no icon.
Return value
Number of the added tab.void clear ( ) #
Removes all tabs from the box.void removeTab ( int num ) #
Removes a given tab from the box.Arguments
- int num - Tab number in range from 0 to the total number of tabs.
void setButtonColor ( vec4 color ) #
Sets the color for the widget's button.Arguments
- vec4 color - Four-component vector specifying the color in the RGBA format.
vec4 getButtonColor ( ) #
Returns the current color for the widget's button.Return value
Four-component vector specifying the color in the RGBA format.void setBorderColor ( vec4 color ) #
Sets the border color for the widget.Arguments
- vec4 color - Four-component vector specifying the color in the RGBA format.
vec4 getBorderColor ( ) #
Returns the current border color for the widget.Return value
Four-component vector specifying the color in the RGBA format.Last update:
2021-12-13
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