Terrain
The section contains settings that control rendering of terrain.
Terrain rendering settings
Triplanar |
The value indicating if triplanar texture mapping is enabled for the Global Terrain. If disabled, planar UV-mapping is used. Enabled by default.
Console access: render_terrain_global_triplanar |
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Holes |
The value indicating if decal-based holes are enabled for the global terrain. Enabled by default.
Console access: render_terrain_global_holes |
Last update:
2021-12-13
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