WidgetManipulatorScaler Class
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScript (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
Inherits from: | WidgetManipulator |
This class creates a scaling manipulator along three axes in form of a triangle.
See Also#
- For a usage example, see Using Manipulators to Transform Objects
WidgetManipulatorScaler Class
Members
static WidgetManipulatorScaler ( Gui gui ) #
Constructor. Creates a scaling manipulator and adds it to the specified GUI.Arguments
static WidgetManipulatorScaler ( ) #
Constructor. Creates a scaling manipulator and adds it to the Engine GUI.Last update:
2021-12-13
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