Unigine::Math::ivec3 Struct
Header: | #include <UnigineMathLibIVec3.h> |
This class represents a vector of 3 integer components.
Do not use the fourth component in the structure (align) as it may be implicitly changed by the structure’s operations.
ivec3 Class
Members
ivec3 ( const __m128i& v ) #
Constructor. Initializes the vector using a given 128-bit variable as a source.We do not recommend to use this method unless you have a clear understanding of SSE2.
Arguments
- const __m128i& v - 128-bit variable
ivec3 ( ) #
Default constructor. Produces a zero vector.ivec3 ( const ivec3& v ) #
Constructor. Initializes the vector by copying a given source vector.Arguments
- const ivec3& v - Source vector.
ivec3 ( int x, int y, int z ) #
Constructor. Initializes the vector using given integer values.Arguments
- int x - X component of the vector.
- int y - Y component of the vector.
- int z - Z component of the vector.
Examples
ivec2(2, 3, 4);
/*
Creates a vector (2, 3, 4)
*/
explicit ivec3 ( int v ) #
Constructor. Initializes the vector using a given scalar value: x=v, y=v, z=v.Arguments
- int v - Scalar value.
explicit ivec3 ( const vec3& v ) #
Constructor. Initializes the vector using a given vec3 source vector.Arguments
- const vec3& v - Source vector.
explicit ivec3 ( const dvec3& v ) #
Constructor. Initializes the vector using a given dvec3 source vector.Arguments
- const dvec3& v - Source vector.
explicit ivec3 ( const int* v ) #
Constructor. Initializes the vector using a given pointer to the array of integer elements: x=v[0], y=v[1], z=v[2].Arguments
- const int* v - Pointer to the array of integer elements.
ivec3 ( const ivec4& v ) #
Constructor. Initializes the vector using a given ivec4 source vector.Arguments
- const ivec4& v - Source vector.
ivec3 ( const ivec2& xy, int z ) #
Arguments
- const ivec2& xy
- int z
ivec3 & abs ( ) #
Returns the absolute values of the vector components.Return value
Vector with absolute values.void set ( int x_, int y_, int z_ ) #
Sets the vector by components.Arguments
- int x_ - X component of the vector.
- int y_ - Y component of the vector.
- int z_ - Z component of the vector.
void set ( const int* val ) #
Sets the vector using the array of integer elements: x=val[0], y=val[1], z=val[2].Arguments
- const int* val - Pointer to the array of integer elements.
void set ( const ivec3& val ) #
Sets the vector equal to the specified source vector.Arguments
- const ivec3& val - Source vector.
void set ( int val ) #
Sets the vector components equal to specified scalar value: x=val, y=val, z=val.Arguments
- int val - Scalar.
int * get ( ) #
Returns the pointer to the vector.Return value
Pointer to the vector.const int * get ( ) const#
Returns the constant pointer to the vector.Return value
Pointer to the vector.void get ( int* val ) const#
Gets the vector: val[0]=x, val[1]=y, val[2]=z.Arguments
- int* val - Pointer to the array of integer elements.
int length2 ( ) const#
Returns the squared length of the vector.Return value
Squared length of the vector.const int * operator const int * ( ) const#
Performs type conversion to const int *.const void * operator const void * ( ) const#
Performs type conversion to const void *.int * operator int * ( ) #
Performs type conversion to int *.void * operator void * ( ) #
Performs type conversion to void *.ivec3 & operator*= ( int v ) #
Performs scalar multiplication.Arguments
- int v - Scalar value.
Return value
Resulting vector.ivec3 & operator*= ( const ivec3& v ) #
Performs vector multiplication.Arguments
- const ivec3& v - Vector.
Return value
Resulting vector.ivec3 & operator+= ( const ivec3& v ) #
Performs vector addition.Arguments
- const ivec3& v - Vector.
Return value
Resulting vector.ivec3 operator- ( ) const#
Performs vector negation.Return value
Resulting vector.ivec3 & operator-= ( const ivec3& v ) #
Performs vector subtraction.Arguments
- const ivec3& v - Vector.
Return value
Resulting vector.ivec3 & operator/= ( int v ) #
Performs componentwise integer division of the vector by the scalar.Arguments
- int v - Scalar value.
Return value
Resulting vector.Examples
ivec3 a = ivec3(6, 10, 11);
a /= 2;
/*
Initial value of vector a:
a (6, 10, 11)
a /= 2;
Vector a after operation:
a (3, 5, 5)
*/
ivec3 & operator/= ( const ivec3& v ) #
Performs componentwise integer division of vectors.Arguments
- const ivec3& v - Vector.
Return value
Resulting vector.Examples
ivec3 a, b;
a = ivec3(6, 10, 12);
b = ivec3(2, 6, 5);
a /= b;
/*
Initial values of vectors a and b:
a (6, 10, 12)
b (2, 6, 5)
a /= b;
Vector a after operation:
a (3, 1, 2)
ivec3 & operator<<= ( int v ) #
Performs componentwise left bit shift.Arguments
- int v - Shift amount.
Return value
Resulting vector.ivec3 & operator= ( const ivec3& v ) #
Performs vector assignment. Destination vector = Source vector.Arguments
- const ivec3& v - Source vector.
Return value
Result.ivec3 & operator= ( const __m128i& val ) #
Sets the vector using a given 128-bit variable as a source.We do not recommend to use this method unless you have a clear understanding of SSE2.
Arguments
- const __m128i& val - 128-bit variable.
Return value
Vector.ivec3 & operator>>= ( int v ) #
Performs componentwise right bit shift.Arguments
- int v - Shift amount.
Return value
Resulting vector.int & operator[] ( int i ) #
Performs array access to the vector item reference by using given item index.Arguments
- int i - Vector item index.
Return value
Vector item reference.int operator[] ( int i ) const#
Performs array access to the vector item by using given item index.Arguments
- int i - Vector item index.
Return value
Vector item.int mul ( ) const#
Multiplies the vector by the value of the specified argument.Return value
Vector multiplier.void mul ( int v ) #
Multiplies the vector by the value of the specified argument.Arguments
- int v - An int multiplier.
void mul ( const ivec3& v ) #
Multiplies the vector by the value of the specified argument.Arguments
- const ivec3& v - Vector multiplier.
void div ( int v ) #
Returns the result of division of the vector by the value of the specified arguments.Arguments
- int v - An int divisor value.
void div ( const ivec3& v ) #
Returns the result of division of the vector by the value of the specified arguments.Arguments
- const ivec3& v - A ivec3 divisor value.
void sub ( int v ) #
Subtracts each element of the specified argument from the corresponding element.Arguments
- int v - Value.
void sub ( const ivec3& v ) #
Subtracts each element of the specified argument from the corresponding element.Arguments
- const ivec3& v - Value.
ivec3 & operator-= ( int v ) #
Performs vector subtraction.Arguments
- int v - Value.
int sum ( ) const#
Returns the sum of vector components.void add ( int v ) #
Performs addition of the specified value.Arguments
- int v - Value.
void add ( const ivec3& v ) #
Performs addition of the specified value.Arguments
- const ivec3& v - Value.
ivec3 & operator+= ( int v ) #
Performs addition of the specified value.Arguments
- int v - Value.
void shiftLeft ( int v ) #
Bitwise left shift by a specific value. All components are shifted by this value.Arguments
- int v - Value.
void shiftLeft ( const ivec3& v ) #
Bitwise left shift by a specific value. All components are shifted by the value's corresponding component.Arguments
- const ivec3& v - Value.
ivec3 & operator<<= ( const ivec3& v ) #
Bitwise left shift by a specific value. All components are shifted by the value's corresponding component.Arguments
- const ivec3& v - Value.
Return value
This vector.ivec3 & operator<<= ( int v ) #
Bitwise left shift by a specific value. All components are shifted by this value.Arguments
- int v - Value.
Return value
This vector.void shiftRight ( int v ) #
Bitwise right shift by a specific value. All components are shifted by this value.Arguments
- int v - Value.
void shiftRight ( const ivec3& v ) #
Bitwise right shift by a specific value. All components are shifted by the value's corresponding component.Arguments
- const ivec3& v - Value.
ivec3 & operator>>= ( const ivec3& v ) #
Bitwise right shift by a specific value. All components are shifted by the value's corresponding component.Arguments
- const ivec3& v - Value.
Return value
This vector.ivec3 & operator>>= ( int v ) #
Bitwise right shift by a specific value. All components are shifted by this value.Arguments
- int v - Value.
Return value
This vector.int max ( ) const#
Returns the maximum of all components.int min ( ) const#
Returns the minimum of all components.Last update:
2022-02-04
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