ShapeBox Class
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScript (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
Inherits from: | Shape |
ShapeBox Class
Members
static ShapeBox ( ) #
Constructor. Creates a new cylinder with the zero dimensions.static ShapeBox ( vec3 size ) #
Constructor. Creates a new box with given dimensions.Arguments
- vec3 size - Dimensions of the box in units.
static ShapeBox ( Body body, vec3 size ) #
Constructor. Creates a new box with given dimensions and adds it to a given body.Arguments
void setSize ( vec3 size ) #
Sets box dimensions.Arguments
- vec3 size - Dimensions of the box in units.
vec3 getSize ( ) #
Returns the current dimensions of the box.Return value
Dimensions of the box in units.Last update:
2021-12-13
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