ObjectIntersectionNormal Class
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScript (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
Inherits from: | ObjectIntersection |
ObjectIntersectionNormal Class
Members
static ObjectIntersectionNormal ( ) #
The ObjectIntersectionNormal constructor.void setNormal ( vec3 normal ) #
Sets the new normal of the intersection point.Arguments
- vec3 normal - Normal of the intersection point.
vec3 getNormal ( ) #
Returns the normal of the intersection point.Return value
Normal of the intersection point.Last update:
2021-12-13
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