ParticleModifierVector Class
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScript (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
Inherits from: | ParticleModifier |
This class is used to represent a particle system modifier, that controls a vector parameter (position, direction, etc.). Modifiers are used to control how various parameters of particle systems change over the particle's life time.
ParticleModifierVector Class
Members
void setConstant ( vec3 constant ) #
Sets a new constant vector value for the modifier. In the CONSTANT modifier mode the actual value of the controlled parameter remains equal to this constant throughout the particle's lifetime.Arguments
- vec3 constant - Constant vector value to be set for the modifier (all components are constant).
vec3 getConstant ( ) #
Returns the current constant vector value set for the modifier. In the CONSTANT modifier mode the actual value of the controlled parameter remains equal to this constant throughout the particle's lifetime.Return value
Current constant vector value set for the modifier (all components are constant).void setConstantMin ( vec3 min ) #
Sets a new minimum constant vector value for the modifier. This vector defines the lower limit for the value of the controlled vector parameter. The actual value varies randomly between the lower and upper limits.Arguments
- vec3 min - Minimum constant vector value to be set for the modifier (all components are constant).
vec3 getConstantMin ( ) #
Returns the current minimum constant vector value for the modifier. This vector defines the lower limit for the value of the controlled vector parameter. The actual value varies randomly between the lower and upper limits.Return value
Current minimum constant vector value set for the modifier (all components are constant).void setConstantMax ( vec3 max ) #
Sets a new maximum constant vector value for the modifier. This vector defines the upper limit for the value of the controlled vector parameter. The actual value varies randomly between the lower and upper limits.Arguments
- vec3 max - Maximum constant vector value to be set for the modifier (all components are constant).
vec3 getConstantMax ( ) #
Returns the current maximum constant vector value for the modifier. This vector defines the upper limit for the value of the controlled vector parameter. The actual value varies randomly between the lower and upper limits.Return value
Current maximum constant vector value set for the modifier (all components are constant).void setCurveScale ( float scale ) #
Sets a new curve scale for the modifier. The scale defines the maximum possible value for the components of the vector parameter controlled by the modifier.Arguments
- float scale - Curve scale value to be set for the modifier.
float getCurveScale ( ) #
Sets a new curve scale for the modifier. The scale defines the maximum possible value for the components of the vector parameter controlled by the modifier.Return value
Current curve scale set for the modifier.void setCurveX ( Curve2d curvex ) #
Sets a new curve for the modifier to control the X component of the vector parameter.Arguments
- Curve2d curvex - Curve to be set for the modifier to control the X component of the vector parameter.
Curve2d getCurveX ( ) #
Returns the current curve set for the modifier to control the X component of the vector parameter.Return value
Current curve set for the modifier to control the X component of the vector parameter.void setCurveY ( Curve2d curvey ) #
Sets a new curve for the modifier to control the Y component of the vector parameter.Arguments
- Curve2d curvey - Curve to be set for the modifier to control the Y component of the vector parameter.
Curve2d getCurveY ( ) #
Returns the current curve set for the modifier to control the Y component of the vector parameter.Return value
Current curve set for the modifier to control the Y component of the vector parameter.void setCurveZ ( Curve2d curvez ) #
Sets a new curve for the modifier to control the Z component of the vector parameter.Arguments
- Curve2d curvez - Curve to be set for the modifier to control the Z component of the vector parameter.
Curve2d getCurveZ ( ) #
Returns the current curve set for the modifier to control the Z component of the vector parameter.Return value
Current curve set for the modifier to control the Z component of the vector parameter.void setCurveXMin ( Curve2d xmin ) #
Sets a new minimum curve for the modifier to control the X component of the vector parameter. This curve defines the lower limit for the value of the X component of the controlled vector parameter at each point of the particle's lifetime. The actual value changes randomly over time between the lower and the upper limits.Arguments
- Curve2d xmin - Minimum curve to be set for the modifier to control the X component of the vector parameter.
Curve2d getCurveXMin ( ) #
Returns the current minimum curve set for the modifier to control the X component of the vector parameter. This curve defines the lower limit for the value of the X component of the controlled vector parameter at each point of the particle's lifetime. The actual value changes randomly over time between the lower and the upper limits.Return value
Current minimum curve set for the modifier to control the X component of the vector parameter.void setCurveYMin ( Curve2d ymin ) #
Sets a new minimum curve for the modifier to control the Y component of the vector parameter. This curve defines the lower limit for the value of the Y component of the controlled vector parameter at each point of the particle's lifetime. The actual value changes randomly over time between the lower and the upper limits.Arguments
- Curve2d ymin - Minimum curve to be set for the modifier to control the Y component of the vector parameter.
Curve2d getCurveYMin ( ) #
Returns the current minimum curve set for the modifier to control the Y component of the vector parameter. This curve defines the lower limit for the value of the Y component of the controlled vector parameter at each point of the particle's lifetime. The actual value changes randomly over time between the lower and the upper limits.Return value
Current minimum curve set for the modifier to control the Y component of the vector parameter.void setCurveZMin ( Curve2d zmin ) #
Sets a new minimum curve for the modifier to control the Z component of the vector parameter. This curve defines the lower limit for the value of the Z component of the controlled vector parameter at each point of the particle's lifetime. The actual value changes randomly over time between the lower and the upper limits.Arguments
- Curve2d zmin - Minimum curve to be set for the modifier to control the Z component of the vector parameter.
Curve2d getCurveZMin ( ) #
Returns the current minimum curve set for the modifier to control the Z component of the vector parameter. This curve defines the lower limit for the value of the Z component of the controlled vector parameter at each point of the particle's lifetime. The actual value changes randomly over time between the lower and the upper limits.Return value
Current minimum curve set for the modifier to control the Z component of the vector parameter.void setCurveXMax ( Curve2d xmax ) #
Sets a new maximum curve for the modifier to control the X component of the vector parameter. This curve defines the upper limit for the value of the X component of the controlled vector parameter at each point of the particle's lifetime. The actual value changes randomly over time between the lower and the upper limits.Arguments
- Curve2d xmax - Maximum curve to be set for the modifier to control the X component of the vector parameter.
Curve2d getCurveXMax ( ) #
Returns the current maximum curve set for the modifier to control the X component of the vector parameter. This curve defines the upper limit for the value of the X component of the controlled vector parameter at each point of the particle's lifetime. The actual value changes randomly over time between the lower and the upper limits.Return value
Current maximum curve set for the modifier to control the X component of the vector parameter.void setCurveYMax ( Curve2d ymax ) #
Sets a new maximum curve for the modifier to control the Y component of the vector parameter. This curve defines the upper limit for the value of the Y component of the controlled vector parameter at each point of the particle's lifetime. The actual value changes randomly over time between the lower and the upper limits.Arguments
- Curve2d ymax - Maximum curve to be set for the modifier to control the Y component of the vector parameter.
Curve2d getCurveYMax ( ) #
Returns the current maximum curve set for the modifier to control the Y component of the vector parameter. This curve defines the upper limit for the value of the Y component of the controlled vector parameter at each point of the particle's lifetime. The actual value changes randomly over time between the lower and the upper limits.Return value
Current maximum curve set for the modifier to control the Y component of the vector parameter.void setCurveZMax ( Curve2d zmax ) #
Sets a new maximum curve for the modifier to control the Z component of the vector parameter. This curve defines the upper limit for the value of the Z component of the controlled vector parameter at each point of the particle's lifetime. The actual value changes randomly over time between the lower and the upper limits.Arguments
- Curve2d zmax - Maximum curve to be set for the modifier to control the Z component of the vector parameter.
Curve2d getCurveZMax ( ) #
Returns the current maximum curve set for the modifier to control the Z component of the vector parameter. This curve defines the upper limit for the value of the Z component of the controlled vector parameter at each point of the particle's lifetime. The actual value changes randomly over time between the lower and the upper limits.Return value
Current maximum curve set for the modifier to control the Z component of the vector parameter.vec3 getMaxValue ( ) #
Returns the maximum value for the modifier defining the upper limit for the value of the controlled vector parameter.Return value
Maximum value for the modifier.vec3 getMinValue ( ) #
Returns the minimum value for the modifier defining the lower limit for the value of the controlled vector parameter.Return value
Minimum value for the modifier.Last update:
2021-12-13
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