engine.memory Functions
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScript (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
Memory Class
Members
int engine.memory.getHeapUsage ( ) #
Shows the overall amount of allocated memory pools in bytes.Return value
Allocated memory pools in bytes.int engine.memory.getMemoryUsage ( ) #
Shows the overall amount of used memory in bytes.Return value
Used memory in bytes.int engine.memory.getNumAllocations ( ) #
Shows overall number of memory allocation operations.Return value
Number of memory allocations.int engine.memory.getNumFrameAllocations ( ) #
Number of memory allocations between calls of this function, which is called each frame by the engine.Return value
Number of memory allocations between calls of this function.Last update:
2021-12-13
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)