Texture Resolution Node
Description
This node takes an input Texture and outputs its Width and Height, is case a 3D Texure or a 2D Texture Array is connected to the input the node shall also output Depth or the number of Layers.
Usage Examples
Example 1
If you want to make a 1-texel UV offset you should know the size of this texel relative to UV, which can be obtained by dividing UV by texture resolution provided by this node.
Last update:
16.08.2024
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