Parallax Simple Node
Description
This node calculates the offsetted UV with a parallax effect for a certain UV channel.
- UV - input UV to which the parallax effect is to be applied.
- Height Texture - heightmap texture, where R channel stores concavity values. Black - maximum concavity, white - no parallax effect is applied.
- Height - height value (in meters) to which the surface is to be deepened visually if the corresponding texel of the heightmap is black.
Last update:
16.08.2024
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