Unigine::Concave Class
Header: | #include <UnigineMathLibConcave.h> |
Concave Class
Members
static ConcavePtr create ( ) #
Constructor. Initializes the new concave shape by clearing data of the prevoius concave shape.static ConcavePtr create ( const Concave& concave ) #
Constructor. Initializes the new concave shape using the given shape.Arguments
- const Concave& concave - Input concave shape.
Concave & operator= ( const Concave& concave ) #
Sets the concave shape to be equal the given concave shape.Arguments
- const Concave& concave - Concave shape.
Return value
Resulting concave shape.void clear ( ) #
Clears the data of the prevoius concave shape.bool create ( const vec3* vertex_, int num_vertex_, int depth_ = 4, float error_ = 0.01f, float threshold_ = 0.01f ) #
Creates the concave shape using the given vertices.Arguments
- const vec3* vertex_ - Vertices.
- int num_vertex_ - Number of vertices.
- int depth_ - Recursion depth.
- float error_ - Convex error.
- float threshold_ - Merge threshold.
Return value
true if the shape was successfully created; otherwise false.float getError ( ) const#
Returns the convex error.float getThreshold ( ) const#
Returns the merge threshold.int getNumConvexes ( ) const#
Returns the number of convex hulls used to create this concave shape.Return value
Number of convex hulls.const Convex * getConvex ( int num ) const#
Returns the convex shape that is a part of this concave shape.Arguments
- int num - Number of the convex shape.
Return value
Convex shape.Last update:
30.10.2024
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