Unigine::EventConnections Class
Header: | #include <UnigineCallback.h> |
This class is a container for the EventConnection class used to store several EventConnection instances. The connections stored in one and the same EventConnections container may refer to different events.
EventConnections Class
Members
bool empty() const#
Returns the current value indicating if the container is empty.
Return value
true if the container is empty; otherwise false.void disconnectAll ( ) #
Cancels the connection for all EventConnection instances in the container.Last update:
16.08.2024
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