Parallax Simple Node
Description
This node calculates the offsetted UV with a parallax effect for a certain UV channel.
- UV - input UV to which the parallax effect is to be applied.
- Height Texture - heightmap texture, where R channel stores concavity values. Black - maximum concavity, white - no parallax effect is applied.
- Height - height value (in meters) to which the surface is to be deepened visually if the corresponding texel of the heightmap is black.
Last update:
13.12.2024
Помогите сделать статью лучше
Была ли эта статья полезной?
(или выберите слово/фразу и нажмите Ctrl+Enter