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Unigine.WidgetComboBox Class

Inherits from: Widget

This class creates a combo box.

See Also
#

Example
#

The following code illustrates how to create a combobox widget and set its parameters.

Source code (C#)
/* .. */

	// event handler function
	void onComboBoxChanged()
	{
		/* .. */

	}

	/* .. */

	void Init()
	{
		// getting a pointer to the system GUI
		Gui gui = Gui.GetCurrent();

		// creating a combobox widget
		WidgetComboBox widget_combo = new WidgetComboBox(gui);

		// adding items to the combobox
		widget_combo.AddItem("----ALL-----");
		widget_combo.AddItem("Item 1");
		widget_combo.AddItem("Item 2");
		widget_combo.AddItem("Item 3");

		// setting a tooltip
		widget_combo.SetToolTip("This is a combo box");

		// rearranging combobox size
		widget_combo.Arrange();

		// setting combobox position
		widget_combo.SetPosition(10, 10);

		// setting the first item as currently selected one
		widget_combo.CurrentItem = 0;

		// setting onComboBoxChanged function to handle CHANGED event
		widget_combo.EventChanged.Connect(onComboBoxChanged);

		// adding created combobox widget to the system GUI
		gui.AddChild(widget_combo, Gui.ALIGN_OVERLAP | Gui.ALIGN_FIXED);
		
	}

WidgetComboBox Class

Properties

string StyleTextureBorder#

The skin used for the widget's border.

string StyleTextureBackground#

The skin used for the widget's background.

string StyleTextureSelection#

The skin used to highlight the current selection for the widget.

string StyleTextureButton#

The path to the skin used for buttons.

string StyleTextureIcon#

The path to the skin used for icons.

int CurrentItem#

The currently selected item.

int NumItems#

The number of items in the combobox.

string Texture#

The path to the image with mini icons, which are used with combobox items.

vec4 ButtonColor#

The color for the widget's button.

vec4 BorderColor#

The border color for the widget.

vec4 SelectionColor#

The color used to highlight the current selection for the widget.

vec4 ListBackgroundColor#

The background color used for the widget's list items.

vec4 MainBackgroundColor#

The background color used for the widget's text box.

Members


WidgetComboBox ( Gui gui ) #

Constructor. Creates an empty combobox and adds it to the specified GUI.

Arguments

  • Gui gui - GUI, to which the new combobox will belong.

WidgetComboBox ( ) #

Constructor. Creates an empty combobox and adds it to the Engine GUI.

string GetCurrentItemData ( ) #

Returns the text data of the currently selected item. The data can be used as a text identifier of the item (instead of using the item number).

Return value

Item text data.

string GetCurrentItemText ( ) #

Returns a text value of the currently selected item.

Return value

Item text.

void SetImage ( Image image ) #

Sets an image with mini icons to be used with items. The image is a vertical strip of square icons.

Arguments

  • Image image - Image to set.

Image GetImage ( ) #

Returns the image with mini icons, which are used for the combobox items.

Return value

Image with mini icons.

void SetItemData ( int item, string str ) #

Sets the text data for the item with the specified number. The data can be used as a text identifier of the item (instead of using the item number).

Arguments

  • int item - Item number in range from 0 to the total number of items.
  • string str - Item text data to be set.

string GetItemData ( int item ) #

Returns the text data of the item with the specified number. The data can be used as a text identifier of the item (instead of using the item number).

Arguments

  • int item - Item number in range from 0 to the total number of items.

Return value

Item text data.

void SetItemText ( int item, string str ) #

Sets a text for a given item.

Arguments

  • int item - Item number.
  • string str - Item text.

string GetItemText ( int item ) #

Returns the text of a given item.

Arguments

  • int item - Item number.

Return value

Item text.

void SetItemTexture ( int item, int texture ) #

Sets an icon for a given item.

Arguments

  • int item - Item number.
  • int texture - Zero-based ID of the icon.

int GetItemTexture ( int item ) #

Returns the icon of a given item.

Arguments

  • int item - Item number.

Return value

Zero-based ID of the icon.

int AddItem ( string str, int texture = -1 ) #

Adds a new item with a given text and an icon.

Arguments

  • string str - Item text.
  • int texture - Zero-based ID of the icon.

Return value

Number of the added item.

void Clear ( ) #

Removes all items from the combobox.

void RemoveItem ( int num ) #

Removes a given item from the combobox.

Arguments

  • int num - Item number.

int FindItemByText ( string str ) #

Returns the number of the item the text of which is the same as in the argument.

Arguments

  • string str - Item text.

Return value

Number of the item with the matching text.
Last update: 19.04.2024
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