Unigine.AnimationCurveQuat Class
The functionality described here is EXPERIMENTAL and is not recommended for production use. Future releases may bring significant changes to API and features. Backward compatibility of the final production-ready version is not guaranteed.
Inherits from: | AnimationCurve |
This class represents an interface enabling you to create and manage animation curves containing quaternion values.
AnimationCurveQuat Class
Properties
quat DefaultKeyValue#
The default value of all keys in the curve.
int NumKeys#
The total number of key points in the curve.
float MinTime#
The point of the whole animation timeline where this curve starts being applied, in units.
float MaxTime#
The point of the whole animation timeline up to which this curve is applied, in units.
Members
AnimationCurveQuat ( ) #
Constructor. Creates a new animation curve instance containing quaternion values.void Copy ( AnimationCurveQuat curve ) #
Copies all data (key points and tangents) from the specified source curve.Arguments
- AnimationCurveQuat curve - Source curve.
int AddKey ( float time, quat value ) #
Adds a new key point with the specified value at the specified point of the timeline to the curve.Arguments
- float time - Time of the key on the timeline, in seconds.
- quat value - The quaternion value of the key.
Return value
Index of the added key point.void RemoveKey ( int index ) #
Removes the key point with the specified index from the curve.Arguments
- int index - Key point number, in the range from 0 to the total number of key points in the curve.
int MoveKey ( int index, float new_time ) #
Moves the key point with the specified number to a new time position (preserving the tangents). The index of key point will be updated automatically. This method can be used to implement dragging of keys on the curve.Arguments
- int index - Key point number, in the range from 0 to the total number of key points in the curve.
- float new_time - Time of the key on the timeline, in seconds.
Return value
New index of the key.float GetKeyTime ( int index ) #
Returns the current time of the key point with the specified index.Arguments
- int index - Key point number, in the range from 0 to the total number of key points in the curve.
Return value
The time of the specified key point on the timeline, in seconds.void SetKeyValue ( int index, quat value ) #
Sets the value for the specified key on the curve.Arguments
- int index - Key point number, in the range from 0 to the total number of key points in the curve.
- quat value - The quaternion value of the key.
quat GetKeyValue ( int index ) #
Returns the current value for the specified key on the curve.Arguments
- int index - Key point number, in the range from 0 to the total number of key points in the curve.
Return value
The quaternion value of the key.void Clear ( ) #
Clears the curve removing all key points and tangents.quat GetValueByTime ( float time ) #
Returns the key value at the specified key point of the curve.Arguments
- float time - Time of the key on the timeline, in seconds.
Return value
The quaternion value of the key.quat GetValueByNormalizedTime ( float time ) #
Returns the key value using the normalized time value of the key.Arguments
- float time - The normalized time value of the key.
Return value
The quaternion value of the key.void Save ( Blob blob ) #
Saves the curve data to a blob.Arguments
- Blob blob - Blob to which the curve data will be saved.
void Load ( Blob blob ) #
Loads the curve data from the blob.Arguments
- Blob blob - Blob storing the curve data.
Last update:
13.12.2024
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