Unigine.Plugins.LeapMotion Class
This set of functions is available when the LeapMotion plugin is loaded.
If the plugin is loaded together with the engine, the HAS_LEAP_MOTION definition is set. This definition can be used, for example, to avoid errors if the plugin is not loaded: the code in which the plugin functions are executed can be wrapped around as follows:
#ifdef HAS_LEAP_MOTION
// engine.leap_motion functions
#endif
LeapMotion Class
Перечисления (Enums)
POLICY#
Properties
bool IsLoaded#
The true if the LeapMotion plugin is loaded; otherwise, false.
bool IsConnected#
The true if the LeapMotion device is connected; otherwise, false.
bool IsServiceConnected#
The true if your application has a connection to the Leap Motion daemon/service; otherwise, false.
bool IsSmudged#
The true if a possible smudge on the translucent cover over the Leap Motion cameras was detected; otherwise, false.
bool IsLightingBad#
The true if the excessive IR illumination was detected; otherwise, false.
bool Paused#
The true if the Leap Motion service is currently paused; otherwise, false.
float HorizontalViewAngle#
The Angle of view along the X axis of the Leap Motion device, in degrees.
float VerticalViewAngle#
The Angle of view along the Z axis of the Leap Motion device, in degrees.
float Range#
The Maximum reliable tracking range from the center of this device, in meters.
float Baseline#
The Distance between the center points of the stereo cameras of the Leap Motion device, in meters.
float FPS#
The Current framerate.
Members
bool HasFocus ( ) #
Returns a value indicating if the application is the focused (foreground) application.By default, your application only receives tracking information from the Leap Motion controller when it has the operating system input focus. To receive tracking data when your application is in the background, the background frames policy flag must be set.
Return value
true if the application is the focused (foreground) application; otherwise, false.void SetPolicy ( int policy ) #
Requests setting the specified policy. A request to change a policy is subject to user approval and a policy can be changed by the user at any time (using the Leap Motion settings dialog).The desired policy flags must be set every time an application runs.
Arguments
- int policy - Policy. One of the POLICY values.
bool IsPolicySet ( int policy ) #
Returns a value indicating if the specified policy is set. To set a policy use the SetPolicy() method.Arguments
- int policy - Policy type. One of the POLICY values.
Return value
true if the specified policy is set; otherwise, false.void ClearPolicy ( int policy ) #
Requests clearing the specified policy. A request to change a policy is subject to user approval and a policy can be changed by the user at any time (using the Leap Motion settings dialog).The required policy flags must be set every time an application runs.
Arguments
- int policy - Policy. One of the POLICY values.
float GetDistanceToBoundary ( vec3 position ) #
Returns the distance from the specified point to the nearest edge of the Leap Motion controller's view volume. The view volume is an axis-aligned, inverted pyramid centered on the device origin and extending upward to the range limit. The walls of the pyramid are described by the horizontalViewAngle and verticalViewAngle and the roof by the range.Arguments
- vec3 position - Point to measure the distance from.
Return value
Distance from the specified point to the nearest edge of the Leap Motion controller’s view volume, in meters.int GetNumImages ( ) #
Returns the number of images stored in the list of the most recent images from the infrared stereo cameras of the device. Images are in the Image::FORMAT_R8.Return value
Number of images stored in the array.Ptr<Image> & GetImage ( int num ) #
Returns the selected image from the list of the most recent images from the infrared stereo cameras of the device. Images are in the Image::FORMAT_R8.Arguments
- int num - Index number of the image in the array.
Return value
Selected image from the cameras.Last update:
13.12.2024
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