Unigine.PackageUng Class
PackageUng Class
Properties
int CompressionType#
The type of compression used in the package.
int NumFiles#
The number of files in the package.
Members
PackageUng ( string password = 0, int compression_type = 2 ) #
Constructor. Creates a package using specified compression type, protected by a given password, if provided. By default a package is created using ZLIB compression and without password protection.Arguments
- string password - Password.
- int compression_type - Compression type. One of the COMPRESSION_* variables.
PackageUng Clone ( ) #
Clones the package.void Close ( ) #
Closes the package.bool CreatePackage ( string name ) #
Creates a package with a given name.Arguments
- string name - Package name.
Return value
true if a package was created successfully; otherwise, false.string GetFileName ( int num ) #
Returns the name of a file with a given ID.Arguments
- int num - File ID. A number between 0 and the total number of files in the package.
Return value
File name.int IsSupported ( ) #
Returns a value indicating if UNG-packages are supported.Return value
1 if UNG packages are supported; otherwise, 0.UNG-packages are not supported in evaluation version.
bool Load ( string name ) #
Loads a package with a given name.Arguments
- string name - Package name.
Return value
true if a package was loaded successfully; otherwise, false.bool ReadFile ( byte[] data, ulong size ) #
Reads the contents of the currently selected file and puts it into the data array.This operation is performed for a currently selected file. To select a file use selectFile().
Arguments
- byte[] data - Data array.
- ulong size - File size, in bytes.
Return value
true if a file was read successfully; otherwise, false.bool SelectFile ( string name, out ulong size ) #
Selects a file with a given name as a current one and puts its size to size.Arguments
- string name - File name.
- out ulong size - Integer variable to store the size of the selected file.
Return value
true if a file was selected successfully; otherwise, false.bool WriteFile ( string name, byte[] OUT_data, ulong size ) #
Writes data to a file with a given name.Arguments
- string name - File name.
- byte[]
OUT_data - Data to be written.This output buffer is to be filled by the Engine as a result of executing the method.
- ulong size - Size of the data to be written, in bytes.
Return value
true if the data was successfully written to a file; otherwise, false.bool ContainsFile ( string name ) #
Checks if the package contains the specified file.Arguments
- string name - File name.
Return value
true if the package contains the specified file; otherwise, false.bool RemoveFile ( string name ) #
Removes the specified file from the package.Arguments
- string name - File name.
Return value
true if the specified file is successfully removed from the package; otherwise, false.bool RemoveFile ( int num ) #
Removes the file with the specified ID from the package.Arguments
- int num - File ID. A number between 0 and the total number of files in the package.
Return value
true if the specified file is successfully removed from the package; otherwise, false.int FindFile ( string name ) #
Returns the file ID in the package by its name.Arguments
- string name - File name.
Return value
File ID. A number between 0 and the total number of files in the package, or -1, if the file doesn't exist.uint GetFileSize ( int num ) #
Arguments
- int num
Last update:
13.12.2024
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