ssl_socket_00
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScript (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to- Engineering / Sim
SDK edition to use it.
You should upgrade to
This article describes the <UnigineSDK>/data/samples/plugins/ssl_socket_00.cpp sample.
The ssl_socket_00 sample demonstrates how to create a secure network communication client.
It is required to launch the SSLSocket plugin before running the sample.
In this sample, the client sends the GET request to the local web server by using an SSL certificate and displays the server's answer. To get the server's answer, you should open both the ssl_socket_00 and ssl_socket_01 samples, otherwise the "Can't connect to localhost:4433" string will be shown instead of the encrypted answer.
See Also
- Article on the SSLSocket plugin
Last update:
23.06.2023
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