Unigine::ObstacleBox Class
Header: | #include <UniginePathFinding.h> |
Inherits from: | Obstacle |
This class is used to create a cuboid-shaped obstacle that is detected and bypassed by other objects during pathfinding.
See Also#
- The Creating Routes usage example demonstrating how to create routes and recalculate them considering obstacles
- Navigation sample in C# Component Samples suite
- A set of UnigineScript API samples located in the <UnigineSDK>/data/samples/paths/ folder
ObstacleBox Class
Members
static ObstacleBoxPtr create ( const Math::vec3 & arg1 ) #
Constructor. Creates a new cuboid-shaped obstacle of a specified size.Arguments
- const Math::vec3 & arg1 - Box dimensions.
void setSize ( const Math::vec3 & size ) #
Sets the size of the obstacle box.Arguments
- const Math::vec3 & size - Box dimensions.
Math::vec3 getSize ( ) #
Returns the current size of the obstacle box.Return value
Box dimensions.static int type ( ) #
Returns the type of the node.Return value
Obstacle type identifier.Last update:
23.06.2023
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