This page has been translated automatically.
Видеоуроки
Interface
Essentials
Advanced
Подсказки и советы
Основы
Программирование на C#
Рендеринг
Professional (SIM)
Принципы работы
Свойства (properties)
Компонентная Система
Рендер
Физика
Редактор UnigineEditor
Обзор интерфейса
Работа с ассетами
Настройки и предпочтения
Работа с проектами
Настройка параметров ноды
Setting Up Materials
Настройка свойств
Освещение
Sandworm
Использование инструментов редактора для конкретных задач
Расширение функционала редактора
Встроенные объекты
Ноды (Nodes)
Объекты (Objects)
Эффекты
Декали
Источники света
Geodetics
World-ноды
Звуковые объекты
Объекты поиска пути
Players
Программирование
Основы
Настройка среды разработки
Примеры использования
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Плагины
Форматы файлов
Materials and Shaders
Rebuilding the Engine Tools
Интерфейс пользователя (GUI)
Двойная точность координат
API
Containers
Common Functionality
Controls-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
Работа с контентом
Оптимизация контента
Материалы
Визуальный редактор материалов
Сэмплы материалов
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials
Внимание! Эта версия документация УСТАРЕЛА, поскольку относится к более ранней версии SDK! Пожалуйста, переключитесь на самую актуальную документацию для последней версии SDK.
Внимание! Эта версия документации описывает устаревшую версию SDK, которая больше не поддерживается! Пожалуйста, обновитесь до последней версии SDK.

engine.system Functions

Warning
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScript (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.

This class provides functionality for the system script.

Notice
Corresponding C++ methods are described in the Engine class reference.

See also#

The UnigineScript API sample <UnigineSDK>/data/samples/systems/system_00

EngineSystem Class

Members


void engine.system.set ( string function, Variable value ) #

Set a variable in a system script (this function can be called directly from any other script).

Arguments

  • string function - Variable name.
  • Variable value - Value of the variable.

Variable engine.system.get ( string function ) #

Returns a variable from the system script. Instances of user-defined classes cannot be requested in such a manner.

Arguments

  • string function - Variable name with a namespace, if needed.

Return value

Requested instance.

int engine.system.isFunction ( string name, int num_args ) #

Returns a value indicating if the given function with the specified number of arguments exists in the system script.

Arguments

  • string name - Function name.
  • int num_args - Number of function arguments.

Return value

1 if the function exists; otherwise, 0.

int engine.system.isVariable ( string name ) #

Returns a value indicating if the given variable exists in the system script.

Arguments

  • string name - Variable name.

Return value

1 if the variable exists; otherwise, 0.

Variable engine.system.call ( Variable function ) #

Executes a function of the system script from an external script. The function should not take any arguments.

Arguments

  • Variable function - Name of the function to execute.

Return value

Value returned by the function.

Variable engine.system.call ( Variable function, Variable arg0 ) #

Executes a function of the system script from an external script. The function should take one argument.

Arguments

  • Variable function - Name of the function to execute.
  • Variable arg0 - Argument of the function.

Return value

Value returned by the function.

Variable engine.system.call ( Variable function, Variable arg0, Variable arg1 ) #

Executes a function of the system script from an external script. The function should take two arguments.

Arguments

  • Variable function - Name of the function to execute.
  • Variable arg0 - Argument of the function.
  • Variable arg1 - Argument of the function.

Return value

Value returned by the function.

Variable engine.system.call ( Variable function, Variable arg0, Variable arg1, Variable arg2 ) #

Executes a function of the system script from an external script. The function should take three arguments.

Arguments

  • Variable function - Name of the function to execute.
  • Variable arg0 - Argument of the function.
  • Variable arg1 - Argument of the function.
  • Variable arg2 - Argument of the function.

Return value

Value returned by the function.

Variable engine.system.call ( Variable function, Variable arg0, Variable arg1, Variable arg2, Variable arg3 ) #

Executes a function of the system script from an external script. The function should take four arguments.

Arguments

  • Variable function - Name of the function to execute.
  • Variable arg0 - Argument of the function.
  • Variable arg1 - Argument of the function.
  • Variable arg2 - Argument of the function.
  • Variable arg3 - Argument of the function.

Return value

Value returned by the function.

Variable engine.system.call ( Variable function, Variable arg0, Variable arg1, Variable arg2, Variable arg3, Variable arg4 ) #

Executes a function of the system script from an external script. The function should take five arguments.

Arguments

  • Variable function - Name of the function to execute.
  • Variable arg0 - Argument of the function.
  • Variable arg1 - Argument of the function.
  • Variable arg2 - Argument of the function.
  • Variable arg3 - Argument of the function.
  • Variable arg4 - Argument of the function.

Return value

Value returned by the function.

Variable engine.system.call ( Variable function, Variable arg0, Variable arg1, Variable arg2, Variable arg3, Variable arg4, Variable arg5 ) #

Executes a function of the system script from an external script. The function should take six arguments.

Arguments

  • Variable function - Name of the function to execute.
  • Variable arg0 - Argument of the function.
  • Variable arg1 - Argument of the function.
  • Variable arg2 - Argument of the function.
  • Variable arg3 - Argument of the function.
  • Variable arg4 - Argument of the function.
  • Variable arg5 - Argument of the function.

Return value

Value returned by the function.

Variable engine.system.call ( Variable function, int id = [] ) #

Executes a function of the system script from an external script. The function takes an array of arguments (up to 8 arguments are supported).

Arguments

  • Variable function - Name of the function to execute.
  • int id - Array of up to 8 arguments.

Return value

Value returned by the function.
Last update: 10.10.2022
Build: ()