Data Types
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to- Engineering / Sim
SDK edition to use it.
You should upgrade to
You can select type(s) of data to be generated. This may speed up the process of terrain regeneration: for example, if you change only vector objects, you don't need to generate the terrain again. The set of available data types depends on the format.
Landscape Terrain Data Types#
For Landscape Terrain, you can toggle generation of the following types of data:
- Terrain Data — elevation, imagery, mask data generated as details in Landscape Terrain, and vegetation.
- Vector Objects — roads, points, buildings.
Terrain Global Data Types#
For Terrain Global, you can toggle generation of the following types of data:
- Elevation/Height — elevation data.
- Imagery/Color — imagery data.
- Details — details of the Terrain Global object.
- Landcover Objects — vegetation.
- Vector Objects — roads, points, buildings.
Last update:
10.10.2022
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