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Unigine::UserInterface Class

Header: #include <UnigineUserInterface.h>

The class is used to work with widgets that are created by loading a UI file.

See Also#

  • C++ API sample <UnigineSDK>/source/samples/Api/Widgets/UserInterface
  • C# API sample <UnigineSDK>/source/csharp/samples/Api/Widgets/UserInterface

UserInterface Class

Members


static UserInterfacePtr create ( const Ptr<Gui> & gui, const char * name, const char * prefix = 0 ) #

UserInterface constructor.

Arguments

  • const Ptr<Gui> & gui - GUI smart pointer.
  • const char * name - User interface name.
  • const char * prefix - Names prefix.

int getCallback ( int num, int callback ) const#

Returns the number of a given callback function.

Arguments

  • int num - Widget number.
  • int callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).

Return value

Callback number.

void * addCallback ( const char * name, Gui::CALLBACK_INDEX callback, Unigine::CallbackBase * func ) #

Adds a callback function of the specified type for the widget with the specified name.The signature of the callback function must be as follows:
Source code (C++)
void callback_function_name();

Arguments

  • const char * name - Widget name.
  • Gui::CALLBACK_INDEX callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).
  • Unigine::CallbackBase * func - Callback pointer.

Return value

ID of the last added callback, if the callback was added successfully; otherwise, nullptr. This ID can be used to remove this callback when necessary.

void * addCallback ( const char * name, Gui::CALLBACK_INDEX callback, Unigine::CallbackBase1< Ptr<Widget> > * func ) #

Adds a callback function of the specified type for the widget with the specified name.The signature of the callback function must be as follows:
Source code (C++)
void callback_function_name(WidgetPtr widget);

Arguments

Return value

ID of the last added callback, if the callback was added successfully; otherwise, nullptr. This ID can be used to remove this callback when necessary.

void * addCallback ( const char * name, Gui::CALLBACK_INDEX callback, Unigine::CallbackBase2< Ptr<Widget>, Ptr<Widget> > * func ) #

Adds a callback function of the specified type for the widget with the specified name.The signature of the callback function must be as follows:
Source code (C++)
void callback_function_name(WidgetPtr widget1, WidgetPtr widget2);

Arguments

Return value

ID of the last added callback, if the callback was added successfully; otherwise, nullptr. This ID can be used to remove this callback when necessary.

void * addCallback ( const char * name, Gui::CALLBACK_INDEX callback, Unigine::CallbackBase3< Ptr<Widget>, Ptr<Widget>, int > * func ) #

Adds a callback function of the specified type for the widget with the specified name.The signature of the callback function must be as follows:
Source code (C++)
void callback_function_name(WidgetPtr widget1, WidgetPtr widget2, int arg3);

Arguments

Return value

ID of the last added callback, if the callback was added successfully; otherwise, nullptr. This ID can be used to remove this callback when necessary.

bool removeCallback ( const char * name, Gui::CALLBACK_INDEX callback, void * id ) #

Removes the specified callback from the list of callbacks of the specified type added for the widget with the given name.

Arguments

  • const char * name - Widget name.
  • Gui::CALLBACK_INDEX callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).
  • void * id - Callback ID obtained when adding it.

Return value

True if the callback with the given ID was removed successfully; otherwise false.

void clearCallbacks ( const char * name, Gui::CALLBACK_INDEX callback ) #

Clears all callbacks of the specified type added for the widget with the given name.

Arguments

  • const char * name - Widget name.
  • Gui::CALLBACK_INDEX callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).

const char * getCallbackInstanceData ( int num, Gui::CALLBACK_INDEX callback ) const#

Returns the callback instance data.

Arguments

  • int num - Widget number.
  • Gui::CALLBACK_INDEX callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).

Return value

Callback instance data.

const char * getCallbackName ( int num, Gui::CALLBACK_INDEX callback ) const#

Returns the name of a given callback function.

Arguments

  • int num - Widget number.
  • Gui::CALLBACK_INDEX callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).

Return value

Callback function name.

const char * getCallbackStringData ( int num, Gui::CALLBACK_INDEX callback ) const#

Returns the callback string data.

Arguments

  • int num - Widget number.
  • Gui::CALLBACK_INDEX callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).

Return value

Callback string data.

const char * getCallbackVariableData ( int num, Gui::CALLBACK_INDEX callback ) const#

Returns the callback variable data.

Arguments

  • int num - Widget number.
  • Gui::CALLBACK_INDEX callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).

Return value

Callback variable data.

Ptr<Widget> getCallbackWidgetData ( int num, Gui::CALLBACK_INDEX callback ) const#

Returns the callback widget data.

Arguments

  • int num - Widget number.
  • Gui::CALLBACK_INDEX callback - Callback type number. One of the callbacks defined in the Gui class (for example, CLICK, SHOW, HIDE, etc).

Return value

Widget data.

int getNumCallbacks ( int num ) const#

Returns the total number of callbacks for a given widget.

Arguments

  • int num - Widget number.

Return value

Number of callbacks.

int getNumWidgets ( ) const#

Returns the number of associated widgets.

Return value

Number of associated widgets.

Ptr<Widget> getWidget ( int num ) const#

Returns pointer to the widget with a given number.

Arguments

  • int num - Widget number.

Return value

Pointer to the widget with the given number.

int getWidgetExport ( int num ) const#

Returns a value indicating if a given widget is exported into a script.

Arguments

  • int num - Widget number.

Return value

Returns 1 if the widget is exported; otherwise, 0.

const char * getWidgetName ( int num ) const#

Returns widget name by its number.

Arguments

  • int num - Widget number.

Return value

Widget name.

const char * getWidgetNext ( int num ) const#

Returns the name of the widget, which will be focused next.

Arguments

  • int num - Current widget number.

Return value

Next Widget name.

int findWidget ( const char * name ) const#

Searches a widget by its name.

Arguments

  • const char * name - Widget name.

Return value

Returns the number of the widget if exists; otherwise, -1.

void updateWidgets ( ) const#

Updates all widgets belonging to the user interface. This function should be called, for example, after change of the interface language.

void setGui ( const Ptr<Gui> & gui ) #

Sets a new Gui instance to be used for the UserInterface.

Arguments

  • const Ptr<Gui> & gui - Gui instance to be used for the UserInterface.

Ptr<Gui> getGui ( ) const#

Returns a Gui instance for the UserInterface.

Return value

Gui instance currently used for the UserInterface.
Last update: 10.10.2022
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