Ice Sample
This material graph sample demonstrates how to create an effect of a multi-layered ice material.
The sample showcases the use of the Parallax Occlusion Mapping node providing displaced UVs for the Albedo texture based on the input heightmap.
The effect is augmented with roughness irregularities taken from additional textures and internal emission based on height.
The result
Last update:
2024-01-18
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