This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
How To
Rendering
Professional (SIM)
UnigineEditor
Interface Overview
Assets Workflow
Version Control
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Lighting
Sandworm
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Built-in Node Types
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
VR-Related Classes
Content Creation
Content Optimization
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials

Unigine::Plugins::VrpnClient Class

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Sim SDK edition to use it.
Header: #include <plugins/Unigine/VrpnClient/UnigineVrpnClient.h>

A class for the VRPN Plugin that allows managing different input devices.

VrpnClient Class

Members


VrpnAnalogDeviceInterface * createAnalogDevice ( const char * name ) #

Creates an object that allows receiving data about input device sticks (for example, game-pad sticks).

Arguments

  • const char * name - Path to the device in the format device_name@server_address.

Return value

Newly created VrpnAnalogDevice.

void deleteAnalogDevice ( VrpnAnalogDeviceInterface * OUT_device ) #

Deletes the VrpnAnalogDevice object.

Arguments

  • VrpnAnalogDeviceInterface * OUT_device - VrpnAnalogDevice to be deleted.
    Notice
    This output buffer is to be filled by the Engine as a result of executing the method.

VrpnButtonDeviceInterface * createButtonDevice ( const char * name ) #

Creates an object that allows receiving data about states of input device buttons.

Arguments

  • const char * name - Path to the device in the format device_name@server_address.

Return value

Newly created VrpnButtonDevice.

void deleteButtonDevice ( VrpnButtonDeviceInterface * OUT_device ) #

Deletes the VrpnButtonDevice object.

Arguments

  • VrpnButtonDeviceInterface * OUT_device - VrpnButtonDevice to be deleted.
    Notice
    This output buffer is to be filled by the Engine as a result of executing the method.

VrpnTrackerDeviceInterface * createTrackerDevice ( const char * name ) #

Creates an object that allows receiving data about position, orientation, velocity and acceleration of tracked objects from 3D tracking sensors.

Arguments

  • const char * name - Path to the device in the format device_name@server_address.

Return value

Newly created VrpnTrackerDevice.

void deleteTrackerDevice ( VrpnTrackerDeviceInterface * OUT_device ) #

Deletes the VrpnTrackerDevice object.

Arguments

  • VrpnTrackerDeviceInterface * OUT_device - VrpnTrackerDevice to be deleted.
    Notice
    This output buffer is to be filled by the Engine as a result of executing the method.
Last update: 2023-03-15
Build: ()